Results: 40Comments by: Shinntarou
File: Name Language Ninja - Translation assistant09/07/21
Re: Feature Request
Posted By: Shinntarou
Hello, I would like to ask for the possibility of an option to change the color of the text in different languages. Thank you for using my niche marketing addon. I'm interesting in your proposal and I think I can so far.
File: LibMultilingualName06/08/21
Hello could you update this addon w...
Posted By: Shinntarou
Hello could you update this addon with the data for Blackwood? sry! i forgot to update. now i have start ESO and downloading latest patch. please wait for about 6,7 hours. also you can update the addon's translation data via "setup.ps", included.
File: LibMultilingualName04/12/21
I've no real idea how to solve this...
Posted By: Shinntarou
I've no real idea how to solve this problem :( Sorry. I'm too. The problem is interesting, but, I think the Lib which have just a raw in-game data can't solve it.
File: Default Language Ninja - Language Selector01/18/21
Re: GRACIAS /// TY!
Posted By: Shinntarou
Thanks a lot! It is very useful to translate the game into Spanish with Cervanteso and turn it into English to check some things. Spanish is the 4th most spoken language in the world, incredible that this option does not officially come. Muchas gracias! es muy util para traducir el juego al Español con Cervanteso y pasarlo a ing...
File: LibMultilingualName07/24/20
Thanks for creating this I created...
Posted By: Shinntarou
Thanks for creating this I created a patch for Pollox's Daily Quest Tracker and use this library to add the other languages quest names. thank you for using LIB. It's just my own conjecture that these quest and task ids in gamedata is right ids in real ESO. please teach me if there are any mistakes. I will correct ids as possible.
File: Default Language Ninja - Language Selector07/05/20
> the changelog If I get to have...
Posted By: Shinntarou
> the changelog If I get to have more resources, I'll do. I think older versions haven't been deleted. I can said that big updates were not happen. (to add draggable UI and setting page shortcut, and so on. that's is.) I'll send you an email later about another issues.
File: Default Language Ninja - Language Selector07/02/20
Please mention the needed libraries...
Posted By: Shinntarou
Please mention the needed libraries/dependencies in your addon description so manual downloading users know what to install to make your addons work. Thank you Btw: what's the benefit to just using SetCVar("language. 2","fr") for example? All client supported languages, like na/EU client = de, en, fr, ru (and custom made ones li...
File: LibMultilingualName06/29/20
I don't know about actual mechanics...
Posted By: Shinntarou
I don't know about actual mechanics of ESO's lua in this situation. just a little I expect that type of interpreter language will appropriately load and dispose local declared data like GC. most of user uses specific 1 or 2 lang code only. that is reason why I fear that Lib has too big global array data. but, I'm newbie at LUA.
File: LibMultilingualName06/29/20
now, testing this code. LibMulti...
Posted By: Shinntarou
now, testing this code. LibMultilingualName = LibMultilingualName or {} LibMultilingualName.GetRawItemName_Data = LibMultilingualName.GetRawItemName_Data or {} LibMultilingualName.GetRawItemName_Data = { ="Cured Kwama Leggings", ="Webspinner's Brace", ="Apprentice's Leggings", ="Scampstamper Sabatons", ="Sommelier's Gloves"...
File: LibMultilingualName06/29/20
Thank you for continuous advising,...
Posted By: Shinntarou
Thank you for continuous advising, and I agree it's common and better idea in general. but, it's opposite to the initial concept of the library. The library is impossible to rely on CVar "language.2" because of its concept. a user must pass specific one lang code and get one language's result each times. and ... the confusing raw f...
File: Name Language Ninja - Translation assistant06/10/20
It's just a way ZOs introduced to a...
Posted By: Shinntarou
It's just a way ZOs introduced to add the gender to the names etc. as French, German and other languages do not only use 1 arcticle e.g. but gender dependend there are 2 or 3, and also the singular and plurals differ as well. It's not always only an "s" at the end. Thanks but please make the non-english names strip the gender spec...
File: LibMultilingualName06/10/20
Your method of extracting item name...
Posted By: Shinntarou
Your method of extracting item names corrupts some items like potions/poisons. Its names depends on CP: ESSENCE OF CREEPING RAVAGE HEALTH DISTILLATE OF CREEPING RAVAGE HEALTH PANACEA OF CREEPING RAVAGE HEALTH etc. But your library contains "Creeping Ravage Health" and it will in tooltips etc. You should extract item names i...
File: Name Language Ninja - Translation assistant06/10/20
Thanks but please make the non-engl...
Posted By: Shinntarou
Thanks but please make the non-english names strip the gender specific stuff (like ^m for masculin or ^f feminin or ^np neutral plural) etc. by using this (can also apply on the EN stuff if you do not want to make a difference here): local itemNameClean = ZO_CachedStrFormat("<>", itemName) itemName will be the name con...
File: LibMultilingualName06/10/20
The benefit of tables is that if yo...
Posted By: Shinntarou
The benefit of tables is that if you dump the itemnames to the SavedVariables by scanning them with a debug function e.g. you can simply copy them over to your addon afterwards without having to alter or add "if ... end" functions around them. You could use some function of the lib e.g. like local startItemId, endItemId = 1, 300000...
File: LibMultilingualName06/09/20
You should change the language file...
Posted By: Shinntarou
You should change the language files to use tables instead. For example for the first few items: local itemNames = { = "jambières tannées en kwama^pf" , = "sangle lombaire de la tisseuse^f" , = "jambières de l'apprenti^pf" , = "solerets de piétineur de galopins^pm" , = "gants du sommelier^pm" , = "chaussures^pf" , = "hache...