Results: 295Comments by: remosito
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)03/06/23
Hi again, I went a bit overboard...
Posted By: remosito
Hi again, I went a bit overboard maybe? But currently increasing my recipe/pattern/motif knowledge on my crafter. So thought would be REALLY helpful to get a tamriel trade center average price column into my characterknowledge window so I can prioritze ones that are on the cheaper side. It kinda looks like I succeeded...
File: Furniture Catalogue03/04/23
Re: Re: error in rolis.lua
Posted By: remosito
Probably happened, when the furniture was moved to the Summerset Furnishing Folio (from Rolis to Faustina). https://github.com/manavortex/FurnitureCatalogue/commit/2b9270f#diff-b592bff05a1e09fb8f0afe8bc43a87ff1d68e73f85cb1d36aba6a9f13f8190b6L13-L24 At first look it seems like it was intended to go into FURC_DRAGONS (Dragonb...
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)03/03/23
tooltip
Posted By: remosito
Howdie, loving your addon. Thought it would be cool to have furniture catalogue source info for writ bought patterns as well as ttc pricing info in the tooltip in your window. To find cheap ones. local source = FurC.RecipeSources if source then LEJ.TooltipExtensionAddSection("Source", source) end local ttcprice = Ta...
File: Furniture Catalogue03/03/23
error in rolis.lua
Posted By: remosito
Howdie, thought I was going insane why sources for Alinor bookshelf would return nil... Finally figured it out I think. in rolis.lua FurC.FaustinaRecipes = { = 100, -- Blueprint: Alinor Bookshelf, Grand Full, = 100, -- Praxis: Alinor Gaming Table, Punctilious Conflict, = 100, -- Formula: Artist's Palette, Pi...
File: Port to Friend's House03/01/23
Re: Re: Re: couldnt resist
Posted By: remosito
Read it again. Are you talking about the beam me up integration? I was missing that part in these posts but you've mentioned that earlier. I was not using beam me up for quite a while. The addon developer asked for a function he can safely call to retrieve the favorites. Guess I will have to download the addon again and see what e...
File: AwesomeGuildStore02/28/23
apologies
Posted By: remosito
Edit2: sent you a pull request with more or less working feature... got auto-closed.. but you can still see the changes.. Original: concerning "unknown on crafter" feature. I looked a bit deeper and I think I understand the issue now. It wont really work properly as known/unknown on current char and known/unknown on crafte...
File: AwesomeGuildStore02/27/23
motif/recipe filter unkown on crafter
Posted By: remosito
Howdie, I dont play my crafter as much anymore. So often I stand at a trader trying to look for unknown motifs or recipes while on another character. Going through the result list manually using "highlight knowledge" addons is very inefficient. My crafter has probably 95% of motifs and 80% of patterns... So I sometimes take the...
File: Housing Hub02/23/23
used furniture slots
Posted By: remosito
Howdie, would be really wonderful if the number of used, respectively free furniture slots could be displayed. Found this in the API: * GetHouseFurnishingPlacementLimit(*integer* _houseId_, ** _limitType_) ** _Returns:_ *integer* _furnishingPlacementLimit_ * GetNumHouseFurnishingsPlaced(** _limitType_) ** _Returns:_ *in...
File: Port to Friend's House02/18/23
couldnt resist
Posted By: remosito
Hi again, couldn't resist and just had to try it... OnClicked does not seem to work for differentiating mouse buttons. Had to use OnMouseUp. Added a popup to advertise the left/right click behaviour. PortToFriend.controls.purchasedHouses.VCButton:SetHandler("OnMouseUp", function (self , button) if button == MOUSE_BUTTO...
File: Display Leads - with Location Info02/16/23
Love this addon so far! One add...
Posted By: remosito
Love this addon so far! One addition I would love to see, if possible, is a some sort of alert or on screen notification push when you have a lead expiring soon. Maybe push the alerts section to screen on login similar to addons that track things like mount training and let you know when toons have training available on login....
File: Port to Friend's House02/14/23
library : addfavorite
Posted By: remosito
Howdie, we are getting a new class this summer which means a new character. And with it lots of zones without having wayshrines unlocked. So if one needs to go north in zone x, but only has one wayshrine down south. It means having to run accross the whole zone first. Now sometimes there is actually a house close by. But som...
File: Undaunted Pledge Queuer02/14/23
sorry was very busy and figured mig...
Posted By: remosito
sorry was very busy and figured might as well combine debugging this with U37 Scribes of Fate and new dungeons and sets. Should be fixed now. At least it was for me... Thanks for the update. Now, if I press "n" or "v", the dungeons get visually selected, but if I want to join the queue, nothing happens. If I select the dung...
File: BeamMeUp - Teleporter (Fast Travel)01/31/23
Howdie, Another great addition wou...
Posted By: remosito
Howdie, Another great addition would be if "current zone" would include port to friend faved houses in that zone. Basically a good idea but I also don't see that this information should be displayed in the "current zone" tab. Also, the PTF list is sorted the same way as in the PTF addon itself. I dont want to change the sorting....
File: BeamMeUp - Teleporter (Fast Travel)01/30/23
Howdie, Another great addition wou...
Posted By: remosito
Howdie, Another great addition would be if "current zone" would include port to friend faved houses in that zone. Basically a good idea but I also don't see that this information should be displayed in the "current zone" tab. Also, the PTF list is sorted the same way as in the PTF addon itself. I dont want to change the sorting....
File: BeamMeUp - Teleporter (Fast Travel)01/29/23
Howdie, Another great addition wou...
Posted By: remosito
Howdie, Another great addition would be if "current zone" would include port to friend faved houses in that zone. Basically a good idea but I also don't see that this information should be displayed in the "current zone" tab. Also, the PTF list is sorted the same way as in the PTF addon itself. I dont want to change the sorting....
File: BeamMeUp - Teleporter (Fast Travel)01/16/23
Re: Re: Re: current zone
Posted By: remosito
I guess thinking about it more. Instead of adding ptf houses to #16 tab. Sorting ptf tab houses so houses in currently displayed map zone are on top and maybe different color. Would work very well too. Howdie again, I had a look at the code and I think above quoted wouldnt be too hard to implement. in function BMU.create...
File: BeamMeUp - Teleporter (Fast Travel)01/15/23
Re: Re: current zone
Posted By: remosito
Howdie, thanks a lot for the reply :-) The current zone (first entry in the list if you are using this feature) is always the one your character stands in currently. The tab displayed zone always shows the entrys for the zone you did navigate your map to. I do not see why there has to be remembered anything. If you mean you...
File: Undaunted Pledge Queuer01/14/23
damn.. left some debug code in on l...
Posted By: remosito
damn.. left some debug code in on last update. thanks for the report. just uploaded new version that should have it removed. the debug output was actually me trying to track down the queuing button issue. I think it might actually not be my code at all. But ZOS servers sometimes being slower. Or overwhelmed. And queuing...
File: BeamMeUp - Teleporter (Fast Travel)01/14/23
current zone
Posted By: remosito
Howdie, useful features for current zone: it would be really great if BMU would remember "current zone" being selected between opening and closing (with m for map in my case). Another great addition would be if "current zone" would include port to friend faved houses in that zone. cheers remosito PS am an addon au...
File: Port to Friend's House01/14/23
visit card of all my houses
Posted By: remosito
Howdie, just found this addon. Some friends just started playing. And I thought giving them access to my houses might be helpful to get places until they have more wayshrines discovered. Is there a way to send a visit card of all my houses instead of one by one? Or a way to favorit houses from the library? So they show up in B...
File: Shut Yer Trap - Mute NPCs12/17/22
new version with some fixes
Posted By: remosito
Natakiro, Tes96: just uploaded new version which fixes an issue with not resetting selection variable. depending on what y'all where doing in what order. might explain the nil error and wrong dialogue mutation. still possible your errors was caused by some other bug I have not found yet... cheers remosito
File: Shut Yer Trap - Mute NPCs12/05/22
Howdie, apologies. Was busy with...
Posted By: remosito
Howdie, apologies. Was busy with U36 and new antiquity location and some changes to displayleads. Never noticed your previous post... Somebody had that could not create dropdown error. But never got back with if or how it got fixed. I am not getting it. So must be something local on your end. Probably interactions with oth...
File: Display Leads - with Location Info11/19/22
hi, btw love the new strikethrough...
Posted By: remosito
hi, btw love the new strikethrough feature :D but came here to report, the lead ("Druidic Music Box Crank-Key") for the new music box in galen i got from a treasure map, instead of treasure chest (like the addons says). happy to hear you love the strikethrough :-) Was a bit worried people would not like it. I think tha...
File: Display Leads - with Location Info11/15/22
Howdie Neverlands, was hoping bu...
Posted By: remosito
Howdie Neverlands, was hoping bugged leads would be fixed in yesterdays patch. Alas no such luck. Did add some new features. Tracking of multipart antiquities so if you have some which you have dug out less than other parts. The ones with more as seen as cant be found. All that cant be found are now featured with strikethrough...
File: Display Leads - with Location Info11/07/22
Question about "no minor DLC" filte...
Posted By: remosito
Question about "no minor DLC" filter (or lack-thereof). Is this a technical limitation because there's some reason it can't work? A time limitation because it's not worth the time to implement that? Do the minior DLC not have specific leads? Or is there some other reason for this? It would be nice if this info was in the description...