Results: 5Comments by: Tencer |
File: MiniMap by Fyrakin06/09/20 |
Hi,
Love the minimap! having it...
Posted By: Tencer
Hi,
Love the minimap! having it rotate is such a big feature for me. I was wondering if there was an option to rotate on camera direction instead of character?
Thanks!
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File: NTak Camera06/09/20 |
Hey Tencer,
Thank you for the pi...
Posted By: Tencer
Hey Tencer,
Thank you for the pictures. :)
That's crazy how the 1st weapon-drawing is totally ignored !
Are you doing something special at this very moment ? Are you using the keybinding to draw ?
( I don't see any skill used, but that's just to be sure you've noticed the note about that. )
Do you know if you use another add...
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File: NTak Camera06/09/20 |
Hey Tencer,
Thank you for the pi...
Posted By: Tencer
Hey Tencer,
Thank you for the pictures. :)
That's crazy how the 1st weapon-drawing is totally ignored !
Are you doing something special at this very moment ? Are you using the keybinding to draw ?
( I don't see any skill used, but that's just to be sure you've noticed the note about that. )
Do you know if you use another add...
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File: NTak Camera06/08/20 |
Your understanding is correct. And...
Posted By: Tencer
Your understanding is correct. And it's working that way, as intended, for me!
Don't know what to say… Maybe you're triggering multiple events at the same time?
( You can use the command /ntcam_debug to toggle the debug output in the chat. )
See it working nicely:
https://i.ibb.co/8rdYqFH/Draw-Sheath.gif
Cheers,
N'Tak'...
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File: NTak Camera06/03/20 |
Hey,
Love the addon! I have noti...
Posted By: Tencer
Hey,
Love the addon! I have noticed that with the draw/sheath event that when I draw my weapon it uses the global values and when sheathing it uses the draw/sheath values, is that intended? because the way understand it should work is when drawing your weapon it uses the event values and then returns to global when sheathing.
T...
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