Results: 116Comments by: shadowcep
File: No Interact02/19/22
I no longer have ESO installed, so...
Posted By: shadowcep
I no longer have ESO installed, so I did v1.34 without any sort of testing. If it breaks, please post screenshots of the error. Nothing broke but /nihelp output for /toggleemptyinteract has "Usage: /toggleinteract". To fix replace line 216 in NoInteract.lua CHAT_SYSTEM:AddMessage("Usage: /toggleinteract")with CHAT_SYSTEM:AddMessage(...
File: The Elder Bar Reloaded08/24/21
Re: Re: UI Error at Alik'r Desert dolmen
Posted By: shadowcep
I got repeating UI error "Avoiding anchor cycle from to " after completing Hollow Waste Dolmen in Alik'r Desert. Had to disable TEB and reloadui to stop reports but when I re-enabled TEB the errors came back (the dolmen was just finishing again and I was still nearby). While error was showing, the bar had contracted to only about 4...
File: The Elder Bar Reloaded08/11/21
UI Error at Alik'r Desert dolmen
Posted By: shadowcep
I got repeating UI error "Avoiding anchor cycle from to " after completing Hollow Waste Dolmen in Alik'r Desert. Had to disable TEB and reloadui to stop reports but when I re-enabled TEB the errors came back (the dolmen was just finishing again and I was still nearby). While error was showing, the bar had contracted to only about 4...
File: Circonians WaypointIt07/19/21
Thanks votan for 1.14.1 with improv...
Posted By: shadowcep
Thanks votan for 1.14.1 with improved following by "Group Member Directional Arrow".
File: Circonians WaypointIt07/13/21
I see I'm not the only one using th...
Posted By: shadowcep
I see I'm not the only one using the Group Member Directional Arrow, so here are edits for version 1.14.0 to give improved and further optimised behaviour, so WaypointIt will keep tracking the selected group member even across loading screens (only scanning the group list if the followed member tag has changed). There is only one f...
File: Dustman06/17/21
Re: Not working
Posted By: shadowcep
It's also not marking "Trash" items as junk so I have been forced to manually do this now. Not sure what happened, if it's just me but if so, any ideas? I tried an uninstall and reinstall (clearing the saved variables too) and no luck. Ok so further testing, this works fine on my Warden but on my Nightblade using same settings...
File: The Elder Bar Reloaded06/12/21
Is it just me or does the latest up...
Posted By: shadowcep
Is it just me or does the latest update is only 4kb big and only contains the main lua-file? It's not just you. The only file in the zip is TEB.lua and it contains TEBSavedVariables, not the addon code.
File: The Elder Bar Reloaded06/02/21
With 11.2.0, food buff icon no long...
Posted By: shadowcep
With 11.2.0, food buff icon no longer appears, due to mismatch between key "food" and icon files "foodbuff_*.dds". Also got errors in debug log: I/UI - Could not create dropdown 'Display format' of TEB_ASUGB. E/LibAddonMenu-2.0 - user:/AddOns/TEB/TEB.lua:2663: attempt to index a nil value I/UI - Could not create slider 'Warni...
File: The Elder Bar Reloaded05/26/21
Updating to 11.1.0 from 11.0.3 work...
Posted By: shadowcep
Updating to 11.1.0 from 11.0.3 works for me, one or two things changed but that's expected. Enlightenment limits need to work backwards: smaller value is more dangerous, like FPS. @hagermanj: you could try editing TEB.lua, from enlightenmentColor, iconColor = TEB.checkThresholds(enlightenment_amount, true, settings.enlight...
File: The Elder Bar Reloaded05/22/21
Experience tooltip not showing
Posted By: shadowcep
I notice the experience gadget doesn't show a tooltip; it may have been overlooked while you were rewriting the code. I have found the following version of TEB.ShowToolTipXP makes it work again. function TEB.ShowToolTipXP(self) local levelThing = G.lvl == 50 and "champion point" or "level" local tbl = { = "E...
File: The Elder Bar Reloaded05/21/21
Gadget for view distance
Posted By: shadowcep
Thanks for taking on this addon, I found Eldrni's version very useful and I like some of the new features you're adding. I use VotansAdaptiveSettings to dynamically adjust view-distance to graphic load, so to monitor this I've added a "View Distance" gadget (mostly modelled on the FPS gadget) to my copy of TEB. If you would be int...
File: The Elder Bar Reloaded05/18/21
TEB.SetIconByIndicator error on logout
Posted By: shadowcep
I think the TEB.SetIconByIndicator error on logout may be to do with use of LibSavedVars. I've found a workaround is to remove EnableDefaultsTrimming from the NewAccountWide chain in TEB.lua. Change from: settings = LSV:NewAccountWide(TEB.name .. "SavedVariables", "Account", defaults): MigrateFromAccountWide( { name =...
File: Circonians WaypointIt05/01/21
Re: Re: Group Member Directional Arrow improved
Posted By: shadowcep
Edited this comment after 1.14.0 to remove large text now superseded by the updated and 'spoiler'ed code edits in new comment added 2021-07-13, 11:54.
File: Circonians WaypointIt04/25/21
Group Member Directional Arrow improved
Posted By: shadowcep
I started using this addon for the Group Member Directional Arrow - it really helps me follow my group when they shoot off over the horizon! However, I found it quite often loses tracking across a loading screen. I know I can just reselect the group member again but while I'm doing that they've got away and into some exciting comb...
File: BetterUI :: Gamepad Interface Improvements03/12/21
Temp fix for "Update 29 base-game patch broke Better Inventory"
Posted By: shadowcep
This isn't perfect but it gets the Inventory showing again. In AddOns\BetterUI\Modules\Inventory\Inventory.lua replace all calls to RefreshActiveKeybinds with RefreshKeybinds, so that the currentLine 943: self:RefreshActiveKeybinds() Line 965: self:RefreshActiveKeybinds() Line 1077: self:RefreshActiveKeybinds() L...
File: BetterUI :: Gamepad Interface Improvements03/09/21
Update 29 base-game patch broke Better Inventory
Posted By: shadowcep
When I try to open Inventory I get Error that leaves UI in broken state (only way out is ESC /reloadui): user:/AddOns/BetterUI/Modules/Inventory/Inventory.lua:943: function expected instead of nil stack: 1. user:/AddOns/BetterUI/Modules/Inventory/Inventory.lua:943: in function 'callback' 2. EsoUI/Libraries/Utility/ZO_CallbackOb...