Results: 165Comments by: MarkusFox
File: HarvestMap10/13/16
3D pins seem to not quite work prop...
Posted By: MarkusFox
3D pins seem to not quite work properly on the "beginner islands" of Khenarthi's Roost, Bal Foyen, and so on. When a node is harvested, its 2D pin appears on map and compass, but the 3D pin does not appear for quite some time. As evidenced by a very recently harvested woodworking node whose data is partially registered while three ot...
File: Khajiit Speak07/05/16
Here's one from talking to the silv...
Posted By: MarkusFox
Here's one from talking to the silver pledge quest NPC after doing the CoA pledge. Maj al-Ragath: You ever wonder about the way these summoners think? "I have a problem in life. I know! Daedra will solve it!" Just doesn't make a lot of sense to me. Khajit Speak: either. May has reward?
File: MyStatusWindow06/30/16
After I added Lib 2.0 to my version...
Posted By: MarkusFox
After I added Lib 2.0 to my version, DB dlc release is causing new errors. Can anyone fix this please? updateEXP is checking for both normal XP and vet XP. Since Vet XP is no longer valid, that line needs to be rewritten. As for the others, I haven't a clue. I'm not a coder and suggesting that it needs to be adjusted to account...
File: Lui Extended06/17/16
I ran into an error immediately upo...
Posted By: MarkusFox
I ran into an error immediately upon reconnecting to the game (after an unusual client crash due to the graphics going seizure-worthy). I was in a group that was grinding in Old Orsinium. This is the UI Error that appeared immediately upon getting back in the game. user:/AddOns/LuiExtended/DamageMeter.lua:1080: attempt to index a...
File: AwesomeGuildStore06/05/16
He's probably seeing this in 0.31....
Posted By: MarkusFox
He's probably seeing this in 0.31. user:/AddOns/AwesomeGuildStore/searchfilters/ItemStyleFilter.lua:19: table index is nil stack traceback: user:/AddOns/AwesomeGuildStore/searchfilters/ItemStyleFilter.lua:19: in function '(main chunk)' And when I actually try to do an item search, I get this. user:/AddOns/AwesomeGuildStor...
File: MitigationPercent (with working penetration stat)06/05/16
Will this be updated with the DB AP...
Posted By: MarkusFox
Will this be updated with the DB API changes? It currently tosses out an error. user:/AddOns/MitigationPercent/MitigationPercent.lua:395: attempt to index a nil value stack traceback: user:/AddOns/MitigationPercent/MitigationPercent.lua:395: in function 'showInStatScreens' user:/AddOns/MitigationPercent/MitigationPercent.lua:...
File: HarvestMap05/12/16
I'm seeing a message when I log int...
Posted By: MarkusFox
I'm seeing a message when I log into my AD main after playing around (and harvesting nodes) with my EP toon in their V2 zone (Stormhaven): "Moving old data to the correct save files". I was able to make the message repeat after disabling both DC and EP zones then re-enabling the DC zone. My AD main typically has all three zone plu...
File: Destinations05/07/16
For whatever reason I am unable to...
Posted By: MarkusFox
For whatever reason I am unable to disable Uncompleted Fishing Positions option. While I can turn it off in the short term, it just comes back after I re-log the character. I don't suppose deleting the saved variables and starting from scratch would do anything to fix this, would it?
File: Foundry Tactical Combat (FTC)04/25/16
The DB patch on PTS has introduced...
Posted By: MarkusFox
The DB patch on PTS has introduced numerical values on the vanilla resource bars (though shortened by default. 22567 HP becomes 22.5k for example). Thus, this feature of FTC is no longer necessary. They made a lot of changes to LUA functions too that makes FTC crash the PTS client. I had to see if I could still use it despite ZoS...
File: Advanced Filters03/14/16
The specific post in the thread is...
Posted By: MarkusFox
The specific post in the thread is right here.
File: Advanced Filters03/14/16
I don't quite know what's going on...
Posted By: MarkusFox
I don't quite know what's going on here. When I'm using this addon and begin opening reward containers back-to-back really quickly (like one every two or three seconds, which is as long as it takes me to hit e and then r and e again) I get a UI Error. EsoUI/Ingame/Inventory/InventorySlot.lua:951: attempt to access a private fun...
File: MasterThief03/09/16
You may want to include Large Stole...
Posted By: MarkusFox
You may want to include Large Stolen Shipment crates to the autoloot list. They aren't worth anything by themselves but they usually hold a stack of 10 white quality stolen items you can fence for 400 gold. You get these crates from "Theives Troves", little safeboxes that emit a blue glow and a humming noise.
File: Foundry Tactical Combat (FTC)11/07/15
Is atropos still active? Via a p...
Posted By: MarkusFox
Is atropos still active? Via a post on the Tamriel Foundry forums regarding an update for Orsinium: "Can we expect a new update with Monday’s patch/expansion?" Unlikely, sorry. Real life is kicking my but lately. I might be able to do a quick compatibility pass just to make sure nothing is totally broken. This statement...
File: MiniMap by Fyrakin09/14/15
Is Minimap's addon menu supposed to...
Posted By: MarkusFox
Is Minimap's addon menu supposed to turn blank any time the minimap itself or display labels (zone, location) are moved? The list of addons in the LAM still show, but the options for minimap just go poof until I change addon menus and back.
File: Foundry Tactical Combat (FTC)09/13/15
Hey Monarch, I'm not able to easily...
Posted By: MarkusFox
Hey Monarch, I'm not able to easily replicate this bug. I'll keep an eye out for it. Thanks! It's basically like what Wratun posted in this video: I am also including a video of another target buff bug that shows how one targets buff can show up on a different target that really has no buffs at all (Like an NPC): https://youtu.be...
File: Srendarr - Aura, Buff & Debuff Tracker09/09/15
To whomever does pick up the reigns...
Posted By: MarkusFox
To whomever does pick up the reigns for this project: is it possible to handle some buff tracking logic cleanup? For example. For example, let's look at Boundless Storm. Current Tracking: Major Expedition (6s), Major Resolve (22s), Major Ward (22s), Boundless Storm (22s) Proposed Tracking: Major Expedition (6s), Boundless Stor...
File: MiniMap by Fyrakin09/07/15
Re: Re: Re: Re: Re: Re: Re: Re: Droping FPS
Posted By: MarkusFox
Downloaded 2.76. Cleared SavedVariables (had become 60Kb somehow ...). Working perfect now! Really? That would be why it has FPS drops? o_O It might be easier then to just delete miinimap.lua from the SavedVars than to see if there could be a new feature to remove the bloat (obsolete) data from minimap's saved variables file....
File: Foundry Tactical Combat (FTC)09/04/15
The Damage Report component occasio...
Posted By: MarkusFox
The Damage Report component occasionally has a problem finding the proper icon for certain attacks? For example, sometimes when using Bombard it will use the correct icon in the Damage Report, but other times it uses a generic golden diamond-shaped icon. The same happens for heavy attacks in regards to the icon picker. I'm thinkin...
File: MiniMap by Fyrakin09/03/15
Minimap seems to fail at updating p...
Posted By: MarkusFox
Minimap seems to fail at updating pins properly. In Cyrodiil there was a medium-sized fight outside BRK and after it ended, the crossed swords pin failed to clear off the map even 5 minutes after the fight ended. I'm going to poke around a bit to see why that is. Toggling between display modes force-refreshes the minimap. l seeing FP...
File: ESO Toolbox09/03/15
Does this UI Error mean anything?...
Posted By: MarkusFox
Does this UI Error mean anything? user:/AddOns/Toolbox/lib/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:203: function expected instead of nil stack traceback: user:/AddOns/Toolbox/lib/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:203: in function 'lam:RegisterAddonPanel' user:/AddOns/Toolbox/Toolbox.lua:378: in function 'OnLoaded' Ed...
File: PublicDungeonChampions09/03/15
http://i.imgur.com/2yqwOKu.jpg Y...
Posted By: MarkusFox
http://i.imgur.com/2yqwOKu.jpg You know you can highlight and copy the text of that, yes? I am seeing the same thing myself. But the UI Error window can't hold the whole thing and it gets cut-off when it mentions line 238 so you can't get the whole story. EsoUI/Ingame/Map/WorldMapFilters_Shared.lua:40: attempt to index a nil...
File: MiniMap by Fyrakin09/01/15
Gave the "mislabeled" version a try...
Posted By: MarkusFox
Gave the "mislabeled" version a try. Got into the sewers and noticed that the minimap screen was blank. Zomming it out one level and back had fixed that, but the minimap lacks the pins for the services and doors in the sewers. Hmm. Toggling round wheel mode fixed it...temporarily. It looks like it will reset to the "no pins" state if...
File: MiniMap by Fyrakin09/01/15
Gave the "mislabeled" version a try...
Posted By: MarkusFox
Gave the "mislabeled" version a try. Got into the sewers and noticed that the minimap screen was blank. Zomming it out one level and back had fixed that, but the minimap lacks the pins for the services and doors in the sewers. Hmm. Toggling round wheel mode fixed it...temporarily. It looks like it will reset to the "no pins" state if...
File: Crafting Material Level Display Updated09/01/15
This addon needs an update. I get U...
Posted By: MarkusFox
This addon needs an update. I get UI Errors when I poke around crafting tables and the most irritating one comes from trying to use the bank or guild bank. The error that creates is too big for the debug window to hold and it gets truncated. Add to this that it also breaks when trying to look at something that "Master Recipe List" wo...
File: MiniMap by Fyrakin08/31/15
Gave the "mislabeled" version a try...
Posted By: MarkusFox
Gave the "mislabeled" version a try. Got into the sewers and noticed that the minimap screen was blank. Zomming it out one level and back had fixed that, but the minimap lacks the pins for the services and doors in the sewers. Hmm. Toggling round wheel mode fixed it...temporarily. It looks like it will reset to the "no pins" state if...