Results: 367Comments by: FlatBadger
File: Bar Steward - Multi Toolbar01/15/24
What am I supposed to change, if I...
Posted By: FlatBadger
What am I supposed to change, if I want the space between a widget icon and the associated numbers smaller? It seems like I can only change the space between two widgets. Hi, there is currently no setting for that.
File: Bar Steward - Multi Toolbar01/12/24
Hi again! I exported all my bars...
Posted By: FlatBadger
Hi again! I exported all my bars, and imported them to EU. One of them has a background I wanted to change. But when I went to find which bar, all of the imported bars now are called New Bar (1, 2, 3,etc). The bar name doesn't import. Hi, that's by design. The logic was to keep the export as small as possible, but also as the fu...
File: Bar Steward - Multi Toolbar01/04/24
Re: Re: Re: Dungeon Treasure Chest
Posted By: FlatBadger
Hi, thanks for pointing this out. That widget works by using a text comparison, so it likely means I've got the German translation wrong. It's looking for "Truhe" - do you know what the correct word should be? No you didn't misunderstand the word "Truhe". I looked again - over the object says "Truhe" - so that's not the mistake......
File: Bar Steward - Multi Toolbar01/04/24
Re: Dungeon Treasure Chest
Posted By: FlatBadger
Hello, i just want to quickly share what I noticed: The Dungeon Treasure Chests widget (Activities) does not work (or no longer?) with the "de" German setting. When cross-checking in "en" English, the counter runs smoothly. Maybe it's just a small thing... Best regards Shyon22 Hi, thanks for pointing this out. That wid...
File: FOB - Companion Helper01/02/24
Re: addon broken?
Posted By: FlatBadger
can still enter outlaw's refuge with Isobel and steal Can you tell me what language client you are using please? This functionality depends on translations. Also, the addon is only 'guaranteed' to remove the interaction message, it should also try to stop you actually interacting with the refuge door, but it's very hard to preven...
File: Bar Steward - Multi Toolbar12/28/23
Re: No weapon slotted and Weapon Charge widget
Posted By: FlatBadger
My guess is there is either a fault with weapon charge when it is zero or when there is no weapon slotted. Yes, I did not cater for defenceless toons. I'll put this fix in the next release. Thanks for the info.
File: Bar Steward - Multi Toolbar12/28/23
Re: Re: Re: Addition and Feedback Request
Posted By: FlatBadger
I can't wait to see the Icon Only views. I haven't found it yet, so I assume it's coming. Thank you! I am super excited to see how the icons look! Yep - should be in the next release, along with the food buff widget.
File: Bar Steward - Multi Toolbar12/27/23
Re: Addition and Feedback Request
Posted By: FlatBadger
Hi! I really love this addon, and am able to replace one of my other addons with yours. I. I have something that was in a recent pack: it's a new Armorer Drinwith Valenwood. This assistant isn't in your list. II. I added all the assistants in a bar. It's all just too long and awful looking. I was wondering if you could add an...
File: Bar Steward - Multi Toolbar12/27/23
Getting same error. Happens right...
Posted By: FlatBadger
Getting same error. Happens right after selecting Logout or Quit Posting for a friend who doesn't have an account here... Says he is up-to-date (2.0.14), and is getting this at logoff: Monkey feathers! Same issue, different place :eek: Should be sorted in 2.0.16
File: Bar Steward - Multi Toolbar12/25/23
Re: Found kind of a bug
Posted By: FlatBadger
Hi again! :D I found... kind of a bug; I would say it's not that big but still there. It's about the daily writs/crafting dailies. This is the starting point: 1. The widget for the daily writs is active in the bar. 2. You get the quests. 3. You craft the quest items for tailoring (for example). 4. The widget in the bar...
File: Bar Steward - Multi Toolbar12/25/23
Re: Error setting
Posted By: FlatBadger
Created a new bar, did /reloadui, moved widgets to the bar, set scale, aligned. All working fine at that point. Then I went to the bar's setting panel, and tried to set "Show whilst crafting" to ON. This threw the error shown below, and the settings panel still displayed OFF. Logged off and back on to another toon, and that r...
File: Bar Steward - Multi Toolbar12/25/23
Re: Progress Bar duty?
Posted By: FlatBadger
Hi, thanks for this great addon, it's probably just a small thing - or it's just me. Definitely not just you, there was a spelling mistake in that bit of code. Thanks for reporting this. Should be fixed in v2.0.14
File: Bar Steward - Multi Toolbar12/25/23
I am also getting this error every...
Posted By: FlatBadger
I am also getting this error every time I log out it just starts accruing errors as I logout. Have you tried v2.0.13 yet? It should be fixed in that.
File: Bar Steward - Multi Toolbar12/25/23
Re: Port to Friend's House?
Posted By: FlatBadger
Would it be possible to add arbitrary houses for specific @players to the "Port to House" widget? That would be great for porting to Guild Houses, owned by other players. Great addon, thank you again for all your work! Bar Steward relies on the Port to Friend's House addon for that functionality. If you use that addon, then...
File: Bar Steward - Multi Toolbar12/25/23
Getting same error. Happens right...
Posted By: FlatBadger
Getting same error. Happens right after selecting Logout or Quit I get this error when I exit the character Hi, this is likely because you are both using all the default values for the clock widget. Because of the new defaults trimming code I added, that means there is nothing in your saved vars for that widget when the defaults g...
File: Bar Steward - Multi Toolbar12/23/23
Re: Re: Re: 2.0.10 Update
Posted By: FlatBadger
Logged on 2 characters and it was fine, 3rd the issue reappeared Ah - sorry man - same issue, different widget = fixed in 2.0.12 I optimised the saved vars which meant changing how every widget retrieves its values, seems I had a few fat fingered moments with some of them.
File: Bar Steward - Multi Toolbar12/23/23
Re: 2.0.10 Update
Posted By: FlatBadger
Logging onto some characters I lose quite a few bits and get this error: Thanks for the quick report, should be fixed in 2.0.11
File: Bar Steward - Multi Toolbar12/21/23
Re: Re: show number of antiquities found in active leads widget ?
Posted By: FlatBadger
I am a bit fed up with my long(ish) list of active antiquity leads I see on my bar. obviously that's mostly a ZOS problem to give me a way to drop or destroy leads I do not need or want. I am still motivated to go the extra mile and dig up all new leads before they expire. but in game it's a bit tedious to find out how many times...
File: Archive Helper12/20/23
Feature request: also show a label...
Posted By: FlatBadger
Feature request: also show a label with the Stage/Cycle/Arc numbers. Ideally also change color or show text if the next one will be a boss or Th'oat. Rationale: if the next level is a boss, or Th'oat, your verse picks will typically be very different, and if you've lost count, it's annoying having to hit escape from the verse pick...
File: Archive Helper12/16/23
Thanks for the addon. The correct...
Posted By: FlatBadger
Thanks for the addon. The correct German translation for the "missing" slash command would be /ah fehlende though Ah! so close! Thanks for that.
File: Archive Helper12/14/23
bad argument #1 to 'table.sort' (ta...
Posted By: FlatBadger
bad argument #1 to 'table.sort' (table/struct expected, got nil) On login. Whoops - schoolboy error there. Forgot to do one final test without any saved vars before doing the initial release. Thanks for the prompt report. Fixed in v1.0.1
File: Bar Steward - Multi Toolbar12/08/23
My mistake, i didn't see it , sorry...
Posted By: FlatBadger
My mistake, i didn't see it , sorry :) Not a problem. There are a lot of settings in this addon, and I'm always open to suggestions for improvements.
File: Bar Steward - Multi Toolbar12/07/23
hi, is it possible to add an automa...
Posted By: FlatBadger
hi, is it possible to add an automaticaly move down for the compass area when putting the bar at the top of the screen like "Wykkyd toolbar" does it? Thing who means the bar can't be able to go outside of the screen. Because if too big bar, it goes over the text. Plus an autocenter bar function. :o :p Both of those features are...
File: Bar Steward - Multi Toolbar11/24/23
Re: Re: Re: Crafting Dailies
Posted By: FlatBadger
Hm.. When I pick up my daily writ quests, the numbers in my bar do not change. I don't know if it's correctly showing my character progress or not, I did not invastigate that much 😅 Can I ask if you are using the German client? I've just found a problem with the German translations for the writ names. They are correct in...
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/18/23
Treasure
Posted By: FlatBadger
Hi - I'm finding that marking treasure as junk is producing inconsistent results in that it seems hit and miss as to when it works. I believe I know why though. I think it has to do with the order the if/elseif statements in PAJunk.lua. If lines 651-664 are inverted to the following, it resolves the problem.: elseif itemType ==...