Results: 64Comments by: rbpaiett
File: ESO Graphics Extender06/15/17
Effects only when menu is open
Posted By: rbpaiett
No matter what I do, the effects only take place when the menu is open (Shift+F2). As soon as I leave the menu (Shift+F2 again), the effects are disabled, not matter if I press the enable/disable button (which is scroll lock) in my case.
File: ESO Graphics Extender06/15/17
Re: Re: hook.dll potential threat with ESET Smart Security
Posted By: rbpaiett
Ok, ESET Smart Security calls hook.dll a potential threat. What experiences have you players had with this? It's a false positive. https://www.virustotal.com/en/file/dc58326a20f7c0e52037c4ca638607467391cfbe17c3240243502bf0a5a59c00/analysis/1497461455/ This is where Hook64 is dev'd: https://www.gamemodi.net/#hook64 Ok, tx.
File: ESO Graphics Extender06/15/17
hook.dll potential threat with ESET Smart Security
Posted By: rbpaiett
Ok, ESET Smart Security calls hook.dll a potential threat. What experiences have you players had with this?
File: CraftStore Endless Archive05/23/17
Errors ...
Posted By: rbpaiett
I'm getting this at the start: EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: attempt to index a nil value stack traceback: EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: in function 'ZO_IngameSceneManager:RegisterTopLevel' user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:266: in function 'CS.OnAddOnLoaded'...
File: Foundry Tactical Combat (FTC) - Endless Archive05/23/17
Errors ...
Posted By: rbpaiett
Hmm, I'm getting: user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:75: function expected instead of nil stack traceback: user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:75: in function 'FTC.Initialize' Any ideas?
File: Foundry Tactical Combat (FTC) - Endless Archive05/23/17
Re: Re: Previous versions
Posted By: rbpaiett
I have the FTC Hist version, do I need to delete it and use this one only? Was I also supposed to use the original FTC along with these 'patches'? The changes are so various that it's easier for me to just include the entire addon in this patch. So even if you deleted the rest and only downloaded this one, it'd still work. Gre...
File: Foundry Tactical Combat (FTC) - Endless Archive05/23/17
Previous versions
Posted By: rbpaiett
I have the FTC Hist version, do I need to delete it and use this one only? Was I also supposed to use the original FTC along with these 'patches'?
File: CraftStore Endless Archive05/05/17
Re: Re: Nirhoned trait
Posted By: rbpaiett
For BS, my character doesn't know the nirhoned trait for two items that are in my inventory. When I use just craftstore, the red icon appears indicating that my current character doesn't know it. However, when I add the misc fixes, the red icon disappears and doesn't appear, no matter what settings I enable or disable for known tra...
File: CraftStore Endless Archive05/05/17
Nirhoned trait
Posted By: rbpaiett
For BS, my character doesn't know the nirhoned trait for two items that are in my inventory. When I use just craftstore, the red icon appears indicating that my current character doesn't know it. However, when I add the misc fixes, the red icon disappears and doesn't appear, no matter what settings I enable or disable for known tra...
File: CraftStore Fixed and Improved10/16/16
Witches Festival Recipes update
Posted By: rbpaiett
At present, it would appear that the addon doesn't notice the new Witches Festival Recipes as I only have one provisioner and the addon thinks I haven't learned certain recipes that I actually have. Is this a case of uninstall/reinstall or a future update?
File: Wykkyd Mailbox08/13/16
Re: Re: Error message
Posted By: rbpaiett
I keep getting this error message after enabling Wykkyd MailBox & clicking on the send mail icon in the top right corner of the Mail window..... Duplicate Keybind: UI_SHORTCUT_SECONDARY. Before: mailInbox (Reply). After: mailSend (Send)... I get the same error. I created a bug report and patch at http://www.esoui.com/portal.ph...
File: Khrill Dyeing Set & Match08/02/16
Lua errors with update 11
Posted By: rbpaiett
Will there be an update? Not sure if its just me or if the complete Addon screwed up with the new costume dyeing... did not use it in the past so maybe its my fault... Nope, not you, got this error: Checking type on argument equipSlot failed in GetEquippedItemInfo_lua stack traceback: : in function 'GetEquippedItemInfo' us...
File: Ravalox' Quest Tracker06/02/16
White boxes instead of icons
Posted By: rbpaiett
There appears to be a bug where on Main or Guild quests, where the arrow or chevron would be, a white square is in it's place. When I toggle (T) to those quests, the arrow replaces the square, but then it re-appears when the arrow moves on to another quest. This appeared on the last update. Otherwise, cheers to a great addon!
File: CraftStore06/01/16
Motif icons red or white boxes
Posted By: rbpaiett
When I click on the motifs section, I get rows and rows of either red or white boxes instead of icons ... is this normal or is there some kind of saved variables related issue I need to address? Great addon btw!
File: Dye Station Achievement Links12/10/15
Re: Re: Tooltip display
Posted By: rbpaiett
Is there a way so that on mouseover, you can see when color/achievement on an item in inventory you're wearing after the dye has been applied? Some peeps ask what achievement I've done and I don't always remember. It's a pain to go to the station just to gather information. Thanks, great addon btw! I'll see if I can add dye/a...
File: Dye Station Achievement Links12/10/15
Tooltip display
Posted By: rbpaiett
Is there a way so that on mouseover, you can see when color/achievement on an item in inventory you're wearing after the dye has been applied? Some peeps ask what achievement I've done and I don't always remember. It's a pain to go to the station just to gather information. Thanks, great addon btw!
File: CraftStore11/12/15
Items in inventory and being researched
Posted By: rbpaiett
One thing I have noticed is when you first open craftstore, there are some items that are currently being researched and in the bank/inventory. Also, there are some things that have already been researched but they still show up on the + icon as still being in the bank/inventory. Not a big deal but it is incorrect. It seems that t...
File: CraftStore11/12/15
Main Provisioner option
Posted By: rbpaiett
Is there a way u can make it so I can select my main provisioner so that it only tracks provision recipes for just that one char instead of all of them? --Oops, my bad, I see where you do that ... nm
File: Bank Manager Revived11/06/15
Target for gold in inventory
Posted By: rbpaiett
I'm not sure this ever happened but I would like it where if I want to keep 500g in my inventory, if I have less than 500g, the tool will withdraw enough to make it 500g. Right now it only deposits gold into the bank when I have more than 500g. Was this feature available or am I thinking of another addon instead?
File: CraftStore11/06/15
Your swift response ...
Posted By: rbpaiett
Thanks so far, this is not as much as expected :D. @Almariel: Did you have activated the option to fix all CraftStore-elements (2nd line) ? If yes, disable it and you can move the button. @OpenAndShut: The voices are deactivated ... if wanted, i can play them. And right ... i forgot to activate the player if CSRune is disabled....
File: CraftStore11/05/15
Enchanting Inv/Bank Only?
Posted By: rbpaiett
I see on the interface that I have to have all items either in inventory or in bank to craft a glyph? The regular interface makes it so I can use both. This doesn't make things easier at all ... That is unless I have a setting disabled. The option to use BOTH inventory and bank TOGETHER MUST be available or the addon isn't worth t...
File: CraftStore10/02/15
Searching in Provisioning
Posted By: rbpaiett
Also, when I try to search in the cooking interface, I get a whole gaggle of errors: user:/AddOns/CraftStore/CraftStore.lua:1847: attempt to index a nil value stack traceback: user:/AddOns/CraftStore/CraftStore.lua:1847: in function 'CS.DrawProvisioningRecipe' user:/AddOns/CraftStore/CraftStore.lua:1800: in function 'Search...
File: CraftStore10/02/15
Just thought you should know but it...
Posted By: rbpaiett
Just thought you should know but it's not always tracking my research, i have 1 trait researched on the hat but it's not showing up in the CraftStore window, and some of them says that i can do research even if i don't have the item. Yea, you can see who needs to learn a trait when you rest your cursor over an item in the inventor...
File: Khrill Dyeing Set & Match09/24/15
Re: Re: Load random saved sets on logon
Posted By: rbpaiett
Is it possible to have the option where when you logon, it selects one of the saved colors randomly so you have a different look each time from one of your saved sets? you need to be at the station to apply your colors, so no, it's not possible. Shame. Still, an awesome addon!
File: Khrill Dyeing Set & Match09/22/15
Load random saved sets on logon
Posted By: rbpaiett
Is it possible to have the option where when you logon, it selects one of the saved colors randomly so you have a different look each time from one of your saved sets?