Results: 105Comments by: Anthonysc
File: Miat's PVP Alerts10/05/23
Re: arcanist and werewolf 3d icons
Posted By: Anthonysc
How do I disable these? I don't want to see 3d icons of enemy players at all. These seem to be the only 2 that I see tho. Could you post a screenshot of what icons specifically that you're talking about?
File: Do I have Azureblight?10/04/23
This has been very helpful, great w...
Posted By: Anthonysc
This has been very helpful, great work! It would be nice if it only appeared while in a PVP zone though
File: Lui Extended09/29/23
You might want to make this a pull...
Posted By: Anthonysc
You might want to make this a pull request to the GitHub Repository: https://github.com/ArtOfShred/LuiExtended Don't have a GitHub account, feel free to repost it there if you want. I was able to add optional (toggleable) tracking for Snare/Immobilize effects into the CC tracker on my fork, is this something people would be i...
File: Lui Extended09/29/23
Hey All, I was able to add optio...
Posted By: Anthonysc
Hey All, I was able to add optional (toggleable) tracking for Snare/Immobilize effects into the CC tracker on my fork, is this something people would be interested in seeing contributed to the official version?
File: Lui Extended09/29/23
Hey, just a few IDs for skills wit...
Posted By: Anthonysc
Hey, just a few IDs for skills with a cast time, that are missing in the CastBarTable for Nightblade: = true, -- Soul Shred (Nightblade) = true, -- Soul Tether (Nightblade) = true, -- Soul Siphon (Nightblade) = true, -- Teleport Strike (Nightblade) = true, -- Lotus Fan (Nightblade) = true, --...
File: Miat's PVP Alerts08/21/23
With U39 today, ZOS added a count o...
Posted By: Anthonysc
With U39 today, ZOS added a count of the players that have died at any given crossed-swords location per-Alliance. I've added support for this in the 3D Crossed Swords floating marker tooltip. I've also reworked the KillFeed to use the new basegame functionality, which allows you to turn off the basegame setting (and spare your ch...
File: Group Buffs07/20/23
Re: Re: Latest Update
Posted By: Anthonysc
Hello, which buff(s) was/were added with the latest update? Plague Carrier - not tested and i doubt it should work as it is a debuff. I've added it as it was requested by another player and i guess we will now figure out if it works or not. Feel free to let me know if something is missing. I tried making a Plaguebreak t...
File: Lui Extended07/18/23
Hello, I just want to report a litt...
Posted By: Anthonysc
Hello, I just want to report a little bug where sometimes "minor courage" appears on the crowd control tracker. https://tinypic.host/image/luibug.2W6G1 I know. This tracker has a lot of bugs and needs a major rework. But I currently don't have time for this. Honestly I'm pretty sure that this is a game bug. I was doing some w...
File: Lui Extended07/01/23
I've released an update which chang...
Posted By: Anthonysc
I've released an update which changes a few things with assistants. Please test and report any bugs you find here. Also please test if the bug with Giladil still persists. We deleted all saved variables and completely reinstalled LUI. All settings are default. Health bars are still grey with and without an arcanist in the grou...
File: Lui Extended06/28/23
Sorry to bring this up again, but t...
Posted By: Anthonysc
Sorry to bring this up again, but the error with the grey health bars in BG's has been tested with the brand new update, version 6.4.3, and they are still coming up grey in BG's. https://i.imgur.com/62zPNHm.png Same questions as before, do you have class-specific colors enabled and role-specific colors disabled? Does it occur w...
File: Provision's TeamFormation : Teammate Radar (theviper121)06/25/23
Do you have any interest in produci...
Posted By: Anthonysc
Do you have any interest in producing an updated version of this? I have a collection of personal updates I've made (based on your version) that I offered as a PR to the upstream original version, but there doesn't appear to be any movement or activity there. Some basic stuff like adding arcanist icons and additional opacity setti...
File: Daily Alchemy06/25/23
Feature request to enable blacklist...
Posted By: Anthonysc
Feature request to enable blacklisting specific reagents? I just had it automatically use Dragon Rheum to make mag potions because I'd recently made a big batch of potions for myself and I forgot I had it set on highest quantity...
File: Lui Extended06/23/23
The addon was only recently downloa...
Posted By: Anthonysc
The addon was only recently downloaded, within the last week. It is version 6.4.2. I meant the previous version ;) So we've tested whether the health bars are still grey on version 6.4.1 and 6.4.2. And it looks like the issue is on both versions but ONLY during Battle Grounds. Everywhere else it works fine. Just replying to thi...
File: Lui Extended06/22/23
The addon was only recently downloa...
Posted By: Anthonysc
The addon was only recently downloaded, within the last week. It is version 6.4.2. I meant the previous version ;) So we've tested whether the health bars are still grey on version 6.4.1 and 6.4.2. And it looks like the issue is on both versions but ONLY during Battle Grounds. Everywhere else it works fine. Just replying to thi...
File: Chat Emotes06/18/23
Out of curiosity, does this require...
Posted By: Anthonysc
Out of curiosity, does this require other players to have the addon installed in order to see the emoji on their end like the other "ESO Emoji" or "ggChatEmojis" addons do? If so, is there anyway to make this compatible with the emoji's the other addons send?
File: Provision's TeamFormation : Teammate Radar06/17/23
Necrom Update
Posted By: Anthonysc
Hey everyone, in addition to a workaround for the bug I noted below I've made a few updates here: https://github.com/ACastanza/ProvisionsTeamFormation I've added the Arcanist class icon (in addition to necro like the other patch). I've changed it so group crown always takes priority over class or role icons. I've changed the cust...
File: Lui Extended06/15/23
Good news! My dirtry hack for this...
Posted By: Anthonysc
Good news! My dirtry hack for this worked in initial testing! I've tested both the new Charm support and it works, as well as confirming that I didn't break Fears by hooking into the same tracking priority.If it is ready to be merged, then tell me and I'll do it. @GwynneBleidd thanks. I'll try to add it in the next release I'm...
File: Lui Extended06/13/23
I started working on something for...
Posted By: Anthonysc
I started working on something for it last night. The big issue I encountered was the priority system for CCs, each unique type seems to have a numbered priority and a numbered interval. Considering how the charm behaves in game, my best idea was to hack it into the same tracking priority as ACTION_RESULT_FEARED so that a charm and a...
File: Lui Extended06/13/23
Thanks for your Pull Request @Antho...
Posted By: Anthonysc
Thanks for your Pull Request @Anthonysc I've created a new release with your changes and a few things which I corrected a while ago. If you guys notice any bugs, please write them here. Hey there, I put in another PR. I fixed an error that resulted from my missing a place in the code where LUI loads the custom colors, and adde...
File: Lui Extended06/12/23
Thanks for your Pull Request @Antho...
Posted By: Anthonysc
Thanks for your Pull Request @Anthonysc I've created a new release with your changes and a few things which I corrected a while ago. If you guys notice any bugs, please write them here. Hey there, I put in another PR. I fixed an error that resulted from my missing a place in the code where LUI loads the custom colors, and adde...
File: Lui Extended06/12/23
Thanks for your Pull Request @Antho...
Posted By: Anthonysc
Thanks for your Pull Request @Anthonysc I've created a new release with your changes and a few things which I corrected a while ago. If you guys notice any bugs, please write them here. Hey there, I put in another PR. I fixed an error that resulted from my missing a place in the code where LUI loads the custom colors, and adde...
File: Miat's PVP Alerts06/11/23
Error spam after Necrom launch:...
Posted By: Anthonysc
Error spam after Necrom launch: bad argument #4 to 'string.format' (string expected, got nil) stack traceback: : in function 'string.format' /EsoUI/Libraries/Globals/globalapi.lua:203: in function 'zo_iconFormatInheritColor' user:/AddOns/PvpAlerts/PvpAlerts_Utility_Functions.lua:424: in function 'PVP:GetFormattedClassIcon' us...
File: Miat's PVP Alerts06/11/23
Error spam after Necrom launch:...
Posted By: Anthonysc
Error spam after Necrom launch: bad argument #4 to 'string.format' (string expected, got nil) stack traceback: : in function 'string.format' /EsoUI/Libraries/Globals/globalapi.lua:203: in function 'zo_iconFormatInheritColor' user:/AddOns/PvpAlerts/PvpAlerts_Utility_Functions.lua:424: in function 'PVP:GetFormattedClassIcon' us...
File: Miat's PVP Alerts06/10/23
The github version (https://github....
Posted By: Anthonysc
The github version (https://github.com/ACastanza/PvpAlerts_Patch) now has correct 3D pin text for the faction fight swords! Also tried to add some Arcanist abilities of note to the important incoming attacks tables but I don't know if those functions work at all.
File: Crux Counter06/09/23
This has now started printing a bun...
Posted By: Anthonysc
This has now started printing a bunch of messages to the chat box. I don't see an option to disable this behavior, please let us turn this off!