Results: 521Comments by: ivanwfr
File: LibAddonMenu-2.006/01/14
Or you are going to change somethin...
Posted By: ivanwfr
Or you are going to change something about the setFunc() calls and did not care to talk about it when I asked. That's not impoliteness, that's stating some facts. I already told you that it's being rewritten from the ground up. I'm not using the options window templates and all the hacks that go with them. And I said that everythin...
File: Greymind Quick Slot Bar06/01/14
Thanks for the continued updates! A...
Posted By: ivanwfr
Thanks for the continued updates! Appreciate the dedication to this add-on. 2 Questions: 1. Is the tooltip on mouseover still on the ToDo list? It sure would be nice to see the item description/stats by hovering over the quickslot bar slots. 2. Is there anyway to add an item cooldown? Specifically potions, which I'm guessing ma...
File: LibAddonMenu-2.005/31/14
Well, I found the solution, and not...
Posted By: ivanwfr
Well, I found the solution, and not thanks to you as it looks like I'm the only one interested :mad: Wow... so polite. I'm glad you got something working for you. I've been spending my time totally rewriting the library from the ground up. I'm sorry if I'm not interested in spending that time instead on finding a solution for you...
File: Greymind Quick Slot Bar05/31/14
Re: Re: Disable Default Quick Slot issue
Posted By: ivanwfr
I'll push a new v2.0.3 and report here, then you tell me if that will do.Updated to 2.0.3. Got in game, turned it off then on, to make sure it was saved. Closed game. When I loaded it wasn't there (that's how it should be). I did a /reloadui, after logging in and not changing anything, and it appears again. I updated to the vers...
File: Greymind Quick Slot Bar05/31/14
Disable Default Quick Slot issue
Posted By: ivanwfr
What I could see so far is that the "Disable Default Quick Slot" option is carried out by the UI "Refresh" function which is there to rebuild the addon UI. As common sense would suggest, this is not a good idea. - What I can see is that it does work but not immediately after the events you mentioned. If you do anything that would jus...
File: Greymind Quick Slot Bar05/31/14
After every login, /reloadui, zone...
Posted By: ivanwfr
After every login, /reloadui, zone change, loading screen the "Disable Default Quick Slot" doesn't work. I go into options, it says it is On, but it isn't. I have go into the options after every loading screen and turn it off then back on to get it to hide.Ok, I'm looking...
File: LibAddonMenu-2.005/31/14
Well, I found the solution, and not...
Posted By: ivanwfr
Well, I found the solution, and not thanks to you as it looks like I'm the only one interested :mad: Now I can use a workaround with a slightly modified version of LibAddonMenu. Dropdown controls behave as they should when the selected choice is changed internally, with some assistance. The remaining nuisance is a rogue call to...
File: Greymind Quick Slot Bar05/30/14
I just pushed version 2.0.2 early,...
Posted By: ivanwfr
I just pushed version 2.0.2 early, in an attempt to dissuade fancy-font-allergics from buzzing around. I would have preferred I had a chance to solve the LibAddonMenu issue I'm working on - The one that keeps Preset transition from working as it should, in sync with the 6 Settings menu Dropdown controls, even after you have used them...
File: LibAddonMenu-2.005/30/14
It's probably something that I code...
Posted By: ivanwfr
It's probably something that I coded around before that was fixed or changed since then. (LAM was written back in January.) setFunc() is only called in the pre-hook for "OnTextChanged". So, it looks like setFunc() could be getting called twice due to - the "OnShow" calling :SetSelectedItem() which changes the text - the setText...
File: LibAddonMenu-2.005/30/14
Well, as already stated, LAM 2.0 wi...
Posted By: ivanwfr
Well, as already stated, LAM 2.0 will allow you to refresh the window. In the set function for your dropdown, you should change the value of each relevant variable in your saved variables (then do whatever is necessary to make those changes in your addon). Refreshing the options window will then display the new values for each s...
File: Greymind Quick Slot Bar05/30/14
my potion icons in the hotbar no lo...
Posted By: ivanwfr
my potion icons in the hotbar no longer show after yesterdays maintenance, so i can tell which potions i have selected Can you try the GreymindQuickSlotBar.v2.0.1.3.zip version below so as we know if it is a solved issue (I nailed a few since v2.0.1). If it works, please say so for I will push this one to the front page to keep the p...
File: LibAddonMenu-2.005/30/14
Hi, my first post here, with my com...
Posted By: ivanwfr
Hi, my first post here, with my compliments to the author! My request is somehow related to the previous one but in a more specific case-study way: I am working with Presets, meaning I have to enforce a whole set of different snapshots of SavedVariables tables. To my satisfaction, I could find a way to embed all 5 of those coll...
File: Greymind Quick Slot Bar05/29/14
How do you get the bar to stay visi...
Posted By: ivanwfr
How do you get the bar to stay visible in cursor mode so it can be clicked on? It depends of the Visibility option you selected. In all cases you can bind a key to the Force-visibility function so that you can decide at any time. If you think it would be a good idea to add a Visibility "Always" option, I can add one real quick :) ......
File: Greymind Quick Slot Bar05/29/14
GreymindQuickSlotBar.v2.0.1.2.zip...
Posted By: ivanwfr
GreymindQuickSlotBar.v2.0.1.2.zip update 15: 140529 -- SOLVING v2.0.1 ISSUES: CLARIFIED - Visibility Option behaviour: . With "Never", user has control of the display at all times with the "ForceVisibity" Key-binding. . "In Combat Only" and "Reticle" options are event driven as before. . Using a Key-bind out of combat...
File: Greymind Quick Slot Bar05/29/14
wtf just happened with the latest v...
Posted By: ivanwfr
wtf just happened with the latest version lol looks ugly as fff no offense, going back to old version Fine with me, you're of a kind easy to satisfy :)
File: Greymind Quick Slot Bar05/29/14
GreymindQuickSlotBar.v2.0.1.1.zip...
Posted By: ivanwfr
GreymindQuickSlotBar.v2.0.1.1.zip update 14: 140529 -- SOLVING v2.0.1 ISSUES: SOLVED- Quantity Alert and Warning sliders lock bug SOLVED- Visibility issue: (unexpected Action slot update) SOLVED- UI Font: (back to univers57.otf from esocartographer-bold.otf) FIXME - LibAddonMenu callbacks backfiring issue TODO - Figure...
File: Greymind Quick Slot Bar05/29/14
I keep the bar hidden; with the lat...
Posted By: ivanwfr
I keep the bar hidden; with the latest version every time I swap from one potion to another it stays visible until I press ESC or go to mouse mode.Got it and solved already (the unexpected action slot update that comes with each weapon swap.) I'm going to push an unofficial version here throughout the day with an attempt to solve iss...
File: Greymind Quick Slot Bar05/28/14
Corrections for tomorrow (140529)
Posted By: ivanwfr
Good to get some feedback for this beta-version, I knew I could miss some glitches, now I'm sure I did http://cdn.eso.mmoui.com/images/style_esoui/smilies/wink.gif I don't like seeing the bar. This was never a problem before. Now, even with 'show policy' set to never, it pops up when I weapon swap.That was not intended: I found the...
File: Greymind Quick Slot Bar05/27/14
GreymindQuickSlotBar_ivanwfr_140527...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140527.zip (2300 CET) update 13: 140527 Settings handle (the gear icon) will reopen the last displayed Settings Menu only after one has been manually selected (instead of an empty window).update 14: 140527 (2300 CET) New Settings-Menu-Option: NextAuto to activate the automatic selection of the next not-e...
File: Greymind Quick Slot Bar05/24/14
GreymindQuickSlotBar_ivanwfr_140525...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140525.zip update 12 - 140525 - APIVersion: 100004: - New handle: Toggle last used Settings Menu ...WIP: you'll get an empty window until you effectively open one of the SETTINGS menu (and not only this addon's ;) ) - Added Lock and Settings handles icons. - Presets control as a slider instead of a...
File: Greymind Quick Slot Bar05/24/14
GreymindQuickSlotBar_ivanwfr_140524...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140524.zip update 11: 140524 - Replaced Preset Selection Dropdown Control in the Settings Menu with a Slider going from 1 to 5 Not by choice but Dropdown was not willing to cooperate with UI-handles: - Weird backfire that killed handles job after first time Dropdown has been used o.O - As if it wer...
File: Greymind Quick Slot Bar05/23/14
GreymindQuickSlotBar_ivanwfr_140523...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140523.zip update 10: 140523 - Clickable Lock handles - Clickable P1-P5 Preset handles - Handles visible on mouse over or when UI is not Locked (L is red) - Option Settings Menu maintained synchronized with Preset changes - no need for reloadUI (instant changes) - good to go with APIVersion: 1000...
File: Greymind Quick Slot Bar05/22/14
GreymindQuickSlotBar_ivanwfr_140522...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140522.zip update 9: 140522 - Shift-click on the UI to Lock On and Off and moving made easier by dragging any part between resize borders http://ivanw.pagesperso-orange.fr/TESO/GQSB_locked.jpg http://ivanw.pagesperso-orange.fr/TESO/GQSB_unlocked.jpg http://ivanw.pagesperso-orange.fr/TESO/GQSB_lock....
File: Greymind Quick Slot Bar05/21/14
GreymindQuickSlotBar_ivanwfr_140521...
Posted By: ivanwfr
GreymindQuickSlotBar_ivanwfr_140521.zip update 8: 140521 - New Settings Button: Gray-out opacity slider to dim out unselected items. http://ivanw.pagesperso-orange.fr/TESO/GQSB_grayscale.jpg Currently working on: - Adding a mode where grayed-out items are made visible while dragging Quick slot items around the wheel - so we can s...
File: Greymind Quick Slot Bar05/21/14
Using transparency to distinguish w...
Posted By: ivanwfr
Using transparency to distinguish which item is currently selected is not ideal for me, is there a way to distinguish which is selected on the bar without enabling transparency? Could we get an option to have the items not selected to be darkened like unusable skills are on the action bar?I searched all available technical informatio...