Results: 521Comments by: ivanwfr
File: Greymind Quick Slot Bar08/21/21
Hi jr.returns, Would you try thi...
Posted By: ivanwfr
Hi jr.returns, Would you try this version and tell us how it goes... v2.6.4.8 210821 pre-release on GitHub ↲ click here to load from GitHub - Checked with Update 30 Blackwood (7.0.5): (API 100035) ↳ Addon Info to install: 9. Pre-release on GitHub 1 - Patch for First time install (/ reinstall from scratch) issue
File: Greymind Quick Slot Bar08/21/21
I've tried again today with the sam...
Posted By: ivanwfr
I've tried again today with the same problem. Greymind Quick Slot Bar and LibAddonMenu-2.0 are both installed correctly in documents/Elder Scrolls Online/Live/Addons/. In game under the Add-ons I can see Greymind Quick Slot Bar and LibAddonMenu-2.0 and both are active, however when I go in game to settings/addons Greymind Quick Sl...
File: Greymind Quick Slot Bar08/20/21
I tried the new version but after I...
Posted By: ivanwfr
I tried the new version but after I installed it Greymind Quick Slot Bar no longer appeared in Settings/Add-ons so I couldn't check and adjust my preferences. It can only be an installation folder problem... Make sure what you did complies with 9. Pre-release on GitHub of the description page. You should be able to spot Greymi...
File: Greymind Quick Slot Bar07/28/21
v2.6.4.7 210728 pre-release on GitH...
Posted By: ivanwfr
v2.6.4.7 210728 pre-release on GitHub ↲ click here to load from GitHub - Checked with Update 30 Blackwood (7.0.5): (API 100035) ↳ Addon Info to install: 9. Pre-release on GitHub - 4 - Cloning PRESET AccountWide ⟷ Character (both ways) - 3 - Cloning PREVIOUS PRESET CONTENT to EMPTY preset - 2 - Cloni...
File: Greymind Quick Slot Bar07/27/21
I forgot to say that I added a /gqs...
Posted By: ivanwfr
I forgot to say that I added a /gqsb logs slash-command to display what has been logged before the chat was ready to print debug messages .. wont work when there is a bug though ;)
File: Greymind Quick Slot Bar07/27/21
Hi Baertram v2.6.4.6 pre-release...
Posted By: ivanwfr
Hi Baertram v2.6.4.6 pre-release on GitHub ↲ click here to load from GitHub merging of BAERTRAM migration patch to server namespace It seem to be working fine for me... I did not take your optimisation variables yet as I first wanted to point every single patch without all the extra diffs in the way.. will do later w...
File: Greymind Quick Slot Bar07/26/21
Okay I think I found a way to make...
Posted By: ivanwfr
Okay I think I found a way to make it work + fixed 1 global leaking variable and added small speedUp pointers for EVENT_MANAGER and WINDOW_MANAGER. May I sed you a pull request on github? Or shall I upload you a version here? As I have a very personal code formatting policy (+vim markers) that helps me highlight items based on so...
File: Greymind Quick Slot Bar07/26/21
The "operator / is not supported fo...
Posted By: ivanwfr
The "operator / is not supported for nil / number" is the result of a non-functional patch with ZO_SavedVars calls. It has to do with Settings that are not loaded properly This still works with no error: function Load_ZO_SavedVars(accountwide) local WorldName = GetWorldName() if(accountwide == nil) then QSB.Ac...
File: Greymind Quick Slot Bar07/26/21
Hi Baertram, I hate using those...
Posted By: ivanwfr
Hi Baertram, I hate using those ZO incantations to save a bunch of variables ...hence those missed nil params and the obviously inadequate fallback logic. For me, this should simply work with implied backward compatibility support! Playing with tables to handle addons param is a normal thing. But having to patch tables when...
File: Greymind Quick Slot Bar07/25/21
Hi Baertram v2.6.4.5 pre-release...
Posted By: ivanwfr
Hi Baertram v2.6.4.5 pre-release on GitHub Using GetWorldName to load SavedVariables I removed the call to /reloadUI in Load_ZO_SavedVars to that a toggling Account-wide Settings from the Settings menu can be checked more easily... I don't know if everything gets synchronized as it would be by full reload. You tell me and,...
File: Greymind Quick Slot Bar07/10/21
Please use ZO_CachedStrFormat or zo...
Posted By: ivanwfr
Please use ZO_CachedStrFormat or zo_strformat (with <>) on all of the functions where you show chat messages/on screen alerts including the quickslotted item names. Else it will contain the gender suffix ^ns, or ^n etc. As I never saw those compound names using the default language, I guess it only shows when internationali...
File: Greymind Quick Slot Bar07/08/21
note - reverted back to v2.6.3 2103...
Posted By: ivanwfr
note - reverted back to v2.6.3 210312 (flames of ambition update) of GQSB and I don't see any of the new issues reported. Just the old issue (very mild and easy to live with) of sometimes, on infrequent basis somewhere between uncommon and common) of items with same type but on different slot numbers being swapped (e.g. mag trash...
File: Greymind Quick Slot Bar07/07/21
I can try reverting back to whichev...
Posted By: ivanwfr
I can try reverting back to whichever prior version that didn't have the new feature added The best you can do is to rely on those two tabs above: Change Log and Other Files : Change Log shows every single change between one version and the next since v1.1. Other Files let you download each of them as a Zip archive. You also...
File: Greymind Quick Slot Bar07/07/21
Confirmed it is OFF - both in my UI...
Posted By: ivanwfr
Confirmed it is OFF - both in my UI settings and in line 465 my lua is set to- LockThisPreset = false, If you still find fun enough to track the item swapping issue, you can activate the Verbose Tooltips option and try to make sense of all the confusing and overlapping data associated to problematic slots...
File: Greymind Quick Slot Bar07/07/21
(...) It seems they had controller...
Posted By: ivanwfr
(...) It seems they had controllers in mind when designing this, which I understand. But I've been playing since beta and I can not stop my hand from holding Q too long in fights. After some thinking about a way to discard the extra Q keypress, the fact that GQSB is not involved in its handling shows it would be plain wrong to in...
File: Greymind Quick Slot Bar07/06/21
(...) Edit - question on "The defa...
Posted By: ivanwfr
(...) Edit - question on "The default (near line 465 of last version) is LockThisPreset = false,. Can you make sure to set it OFF while testing." Q: Is the setting of OFF same as this line set to false, or should it be set to true? e.g. how do I make sure it is set to off? Just about the last part: Yes, false means OFF in B...
File: Greymind Quick Slot Bar07/06/21
Is the intended function to lock th...
Posted By: ivanwfr
Is the intended function to lock the quickslot layout so it won't/can't be changed unless you go into settings? Yes! and it's a good thing you asked! And that could be a problem since I considered xen32 post on 05/02/21, 12:47 PM: 05/02/21, 12:47 PM: Is there an option to NOT remove things from preset if I have none when I sw...
File: Greymind Quick Slot Bar07/06/21
OK jacozilla, Thanks once more f...
Posted By: ivanwfr
OK jacozilla, Thanks once more for all the painful checking you made! That will help, for sure. I'll try to relate every single observation you describe with the LUA logic to either assert some expected behavior or use is as a clue for understanding what happened that would explane some miss-handled events. It should be cle...
File: Greymind Quick Slot Bar07/05/21
OK, Let me know if you see the sam...
Posted By: ivanwfr
OK, Let me know if you see the same things happening with v2.6.4.3 pre-release on GitHub and if the issues are still there, I'll post something to try as soon as I get some clues about what could make a difference .. after I found the time I inevitably have to spend for this kind of guesswork (...that would be in the days to come).
File: Greymind Quick Slot Bar07/05/21
As a quickfix, that may or may not...
Posted By: ivanwfr
As a quickfix, that may or may not be related to the issue, before some more ellaborate patch: v2.6.4.3 pre-release on GitHub ...trying to solve CHARACTERS item sapping (reported by jacozilla) 1 - Removed loading settings from characters-name as a default (overloaded by ) And, jacozilla, tell me if I can ask you to try...
File: Greymind Quick Slot Bar07/05/21
Re: Quickslot items swapped and removed - bug details
Posted By: ivanwfr
Hi jacozilla, Pretty nice survey with some good evidences to work with! This reproctability should point us to some kind of logic at work here. I have to look for a sequence of events that would fit with those transitions. I'll get back to you after I tried to collect some markers that could lead to a solution...
File: Greymind Quick Slot Bar07/04/21
Hi taaka, 1. The wheel is a game...
Posted By: ivanwfr
Hi taaka, 1. The wheel is a game's own feature that I never tried to disable, but I'm pretty sure a smart choice of keybind could get it out of the way when you don't want it to show up by accident. 2. As for the anti-lag spamming, there could be a soltution that would add a locking option that may help. But! every newly add...
File: Greymind Quick Slot Bar06/30/21
Hi wazoo, This is more like a wa...
Posted By: ivanwfr
Hi wazoo, This is more like a warning than an error: When the last Bag item of a kind is consumed, addons are supposed to be listening to an event named EVENT_INVENTORY_SINGLE_SLOT_UPDATE. This is how a normal handling can be aknowledged. You can see that hapening when you give some stuff to the Banker and the warning clue...
File: Greymind Quick Slot Bar06/16/21
Happy to report that it's now worki...
Posted By: ivanwfr
Happy to report that it's now working for me with no issues, so thanks for your help. Hi ClevaTreva, So, that would be it ? Would you confirm that you would have had a better time lately if only I had taken care of setting up a warning message near the Lock this Preset option ? Something like this: ⚠ (scary warn s...
File: Greymind Quick Slot Bar06/15/21
Hi Baertram, It looks more and mor...
Posted By: ivanwfr
Hi Baertram, It looks more and more like a tricky combination involving game changes and addon features. Sounds are there only as a feedback for specific events: Selecting a button sound association in settings dialog. Keybind/Button selecting a slot Keybind/Button selecting an empty slot Keybind selecting next o...