Results: 330Comments by: Kyoma
File: LibQuestData05/22/20
There's another library that also p...
Posted By: Kyoma
There's another library that also provides quest data, LibUespQuestData. I don't know how the databases compare.It does not provide any kind of coordinates for quest givers, just the various info types of quests.
File: RaidNotifier Updated05/12/20
why this addon still use a Lib subf...
Posted By: Kyoma
why this addon still use a Lib subfolder to deploy all the libs? and all the libraries in there seems to be an outdated version.Because I need to take a moment to remove them properly instead of hastely doing it and causing more issues? :rolleyes:
File: Combat Metrics05/06/20
LibDebugLogger does a great job I w...
Posted By: Kyoma
LibDebugLogger does a great job I wouldn't bother integrating it into Combat Metric code if it where me. If all the addon programmers added it then we have lots of redundancy.I think he just meant using LibDebugLogger directly for various debugging messages and such. ;)
File: UL LootLog05/02/20
This um....looks an aweful lot like...
Posted By: Kyoma
This um....looks an aweful lot like code65536's LootLog Edit: Oh wait, that was a bit of an early assumption it seems. Sorry :)
File: LibGPS04/24/20
I'm assuming the addon is https://w...
Posted By: Kyoma
I'm assuming the addon is https://www.esoui.com/downloads/info2062-ZygorGuidesESOLevelingGuideCommunity.html
File: LoreBooks03/30/20
Right now the compass pins are link...
Posted By: Kyoma
Right now the compass pins are linked to the map filters, I'll add an option next update so it is possible to have compass pins without any of the map filters enabled.
File: pChat (Chat customization & help: look/notification/sound/automation/history)03/02/20
Now the restructuring of the code b...
Posted By: Kyoma
Now the restructuring of the code begins again... today patch Refactored the chat formatting API to preserve existing use cases:banana:It's a good thing it is being outsourced to our resident AI :p
File: LoreBooks03/01/20
user:/AddOns/Lorebooks/LoreBooks.lu...
Posted By: Kyoma
user:/AddOns/Lorebooks/LoreBooks.lua:1140: attempt to index a nil value stack traceback: user:/AddOns/Lorebooks/LoreBooks.lua:1140: in function 'BuildEideticReportPerCollection' user:/AddOns/Lorebooks/LoreBooks.lua:1174: in function 'BuildEideticReport' user:/AddOns/Lorebooks/LoreBooks.lua:1198: in function 'BuildLoreBookSummary'...
File: LoreBooks02/26/20
Sorry for the long wait, haven't be...
Posted By: Kyoma
Sorry for the long wait, haven't been able to focus much on addon writing. To anwser some of the recent comments: whenever there is a new (big) update the eidetic memory option that allows you to see it even when not unlocked on the character is disabled. This is because it works by providing a hardcoded list of categories and due to...
File: LibAddonMenu-2.002/23/20
Is it possible to edit the height a...
Posted By: Kyoma
Is it possible to edit the height and width of individual edit boxes, and the point at which scrollbars can be displayed. I have a large quantity of text (35,000+ words) that needs to be distributed in a lot of edit boxes and I could do with being able to adjust their sizes manually to make the interface more user friendly.If you pro...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)12/27/19
Re: Returning Player, what happened???
Posted By: Kyoma
Using Alpha gear was easy, now I can't for the life of me work out how to set up outfit changes using this new alpha style add-on. Can anyone help please? There is no option in Alpha Gear for outfits anymore?I'm only guessing here but might AlphaStyle be what you are looking for?
File: pChat (Chat customization & help: look/notification/sound/automation/history)12/07/19
Any idea why I receive debug messag...
Posted By: Kyoma
Any idea why I receive debug messages before messages arrive to me? Example: FormatMessage-chanCode: 2, from: Icekiller^Fx, text: THX ^^ :confused::confused:It isn't coming just from pChat, do you have other chat-related addons and/or chat libraries?
File: FCO ItemSaver11/26/19
Got a leftover debug message I thin...
Posted By: Kyoma
Got a leftover debug message I think: FCOItemSaver_OnMouseRequestDestroyItem
File: Votan's Minimap11/19/19
The reason for the texture being us...
Posted By: Kyoma
The reason for the texture being used is that the code basically creates 2 beams and then dynamically sets their angle compared to eachother to create the cone shape.
File: WritWorthy11/07/19
Wait, wait, wait. The solution was...
Posted By: Kyoma
Wait, wait, wait. The solution was literally turning it off and on again? :D
File: WritWorthy11/05/19
Getting UI errors after this as wel...
Posted By: Kyoma
Getting UI errors after this as well about a few .lua files. @selen67: It should be enough to only comment out this line: if gold then return gold end Is your "M.M. Fallback: hardcoded prices if no M.M. data" enabled? At quick glance that should work, lemme try on my end if I overlooked something. You sure nothing else was...
File: WritWorthy11/04/19
@selen67: It should be enough to on...
Posted By: Kyoma
@selen67: It should be enough to only comment out this line: if gold then return gold end Edit: When you tried to comment out the entire block it was only partially and that caused problems with the basic syntax so it would give errors for mismatching if/end etc. @ziggr: I agree that once you start delving into letting people dec...
File: SkyShards10/29/19
I've run a few tests to see what's...
Posted By: Kyoma
I've run a few tests to see what's going on with Skyshards not being marked as collected. First, I removed all addons and saved variables except for Skyshards and its dependencies. I'm calling this kind of test an "exclusive environment". I went around to each base game zone and DLC (that I hadn't been to yet) and grabbed a sky...
File: LoreBooks10/26/19
Hey there everybody. I'm working on...
Posted By: Kyoma
Hey there everybody. I'm working on an update but I need another day, currently rewriting parts of the miner to better filter for existing books. Will do my best to get it up and running soon so we can all enjoy our books. :D On a side-note, I already have 50% of the books from my PTS testing.
File: World Events Tracker10/25/19
Ahhh nice it shows dragon type now,...
Posted By: Kyoma
Ahhh nice it shows dragon type now, wanted to look into checking for a certain buff as well but never got around to do it. :rolleyes:
File: SkyShards10/18/19
Re: Re: Requests
Posted By: Kyoma
1st request: This would need you to collect, in addition to the map coordinates of the skyshards, ALL information about the skyshards like "are they in a delve", "are they in a pub dungeon" etc. This data is not collected afaik and thus the prerequisites are not met. Actually, that info has been collected each time skyshards were...
File: DragonNextLocation10/14/19
With regards to the dragon type, I...
Posted By: Kyoma
With regards to the dragon type, I noticed the red & grey ones don't have the same max health. For red it is 14713494 and for grey its 16184844. Seeing as how the unit tag is available you can use GetUnitPower(unitTag, POWERTYPE_HEALTH) to determine which is which. :) Thanks for info, it's a great solution in live to know if it's...
File: DragonNextLocation10/14/19
With regards to the dragon type, I...
Posted By: Kyoma
With regards to the dragon type, I noticed the red & grey ones don't have the same max health. For red it is 14713494 and for grey its 16184844. Seeing as how the unit tag is available you can use GetUnitPower(unitTag, POWERTYPE_HEALTH) to determine which is which. :)
File: Dryzler's LoreBooks (Beta)10/13/19
I was trying this addon out but so...
Posted By: Kyoma
I was trying this addon out but so far I haven't been able to see a difference. I found a book that I had not yet collected (the golden glow) but there was no floating icon. Are only specific books affected? Thank you for your help.There's a big difference between "Lore Books" (the blue glowing ones that count towards mages guild ski...
File: PerfectPixel09/30/19
The concept is something like this:...
Posted By: Kyoma
The concept is something like this: screenshot I think from the screenshot it’s clear what will happen. Without unnecessary gestures, we see everything and choose what we need.Hmm, actually looks kinda nice like that. :) Will there still be a split for blacksmith and clothing? Else the list might be kinda long