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It seems using back space or delete key triggers ZO_PreHook("ZO_ChatTextEntry_TextChanged", ... line and crash occurs. For typing new charactor or pasting charactors form other source works fine. |
스크린샷 감사합니다 worldwideweirdo, 하지만 다른 절반에 대한 다른 정보도 필요합니다.
![]() 드롭다운 또는 녹색 상자에 있는 내용을 번역하세요. |
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다른 소스에서 붙여넣기를 복사하면 제대로 작동한다고 이제서야 언급했지만 그것은 다른 중요한 정보입니다. 내가 하고 있는 일이다. 인터넷이나 EsoKR 파일에서 복사 붙여넣기를 사용하고 있습니다. |
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pChat은 활성화되지 않으며 비활성화 및 기타 모든 수정 사항이 있습니다. 다른 프로그램이 활성화되지 않은 상태에서 한국어로 입력할 수 있어야 한다는 점을 고려하십시오. 그렇지 않은 경우 먼저 해결해야 합니다. 반복하기 위해 중국 팀은 채팅 텍스트를 변환하지 않으며 "ZO_ChatTextEntry_TextChanged"를 경계하지 않습니다. EsoZH가 채팅을 변경하는 것은 요구 사항이 아닙니다. EsoKR과 유사한 점은 글꼴 요구 사항이 동일하고 문자가 한글과 같이 3바이트 정보라는 점입니다. |
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Else I cannot see what would be the reason tha pChat is needed. |
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EDIT: pChat changes ![]() Quote:
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![]() ![]() pChat does not give me the ability to type in Hangul font. You do know I am a programmer so if you tell me pChat does that then I will test it. It does not provide any special ability to use Hangul font. pChat에서는 한글 글꼴을 입력할 수 없습니다. 당신은 내가 프로그래머라는 것을 알고 있으므로 pChat이 그렇게 한다고 말하면 테스트할 것입니다. 한글 글꼴을 사용하는 특별한 기능을 제공하지 않습니다. |
Okay worldwideweirdo you are not going to like my answer.
https://github.com/ESOUIMods/EsoKR/issues/1 So basically the font provided with EsoKR has the character 가 at 6E00 which falls in the range of the subset of Chinese Idographs. The character is actually referenced as AC00. I post the details in the issue on GitHub. I have reported the issue to ZOS but that doesn't mean they need to fix anything or can fix anything. Basically there is nothing I can do at the moment. |
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Thank you worldwideweirdo for reporting the issue but until ZOS can address the issue the game will continue to crash. It is not something that can be fixed with the mod itself.
What I am hoping is that ZOS will allow Korean Hangul to be typed into chat so that EsoKR does not have to use non-standard fonts and place the Hangul Glyphs into into the Unicode space for Chinese Ideographs. If ZOS addresses the issue and Hangul can be typed into chat, then using a standard font and using an EXE to change the byte offset of the Glyphs then there will be no need to rewrite the translation. It will simply display correctly using standard fonts and using the standard Hangul Unicode space. ZOS has to address the issue first. At the moment it looks like ZOS is aware of the Glyph crash. They may not add additional support for the Hangul Glyphs because there are so many Glyphs for so many languages. EsoKR may have to continue to use the current workaround however, the Glyph crash is being worked on. |
worldwideweirdo, I am hearing that the Glyph crash issue may have some kind of fix already on the PTS. Please verify using the official EsoKR from ESOUI.
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thank you. you are our hero!! |
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Then you would put the EsoKR addon into the pts folder not the live folder. ![]() Quote:
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fixed on PTS !!!!!!!!!!! |
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