Update 38 (Version 9.0)
The next chapter "Necrom" will be available on the PTS later today.
New API Version: 101038 Notable Changes
PTS Dev Guild We have created guilds on the EU and NA server for all addon developers, which get copied over during the PTS cycle for a new update, so we can test guild related things, ask for help with testing or just chat. If you need an invite, ask here or over on our Matrix channel. You are also free to join them on the live servers so you don't always have to be reinvited when the PTS is wiped. Links
|
1 Attachment(s)
Documentation. Patch notes to follow tomorrow.
|
Note: we've changed the way UI errors work to make them less disruptive to regular players. There's now simple mode and advanced mode. Addon devs will want to turn on advanced mode.
I've also introduced the concept of an integer53. This is essentially a uint64 cast to a luanumber (double) which has up to 2^53 precision. Any time we were using an id64 but the number was likely to be within that precision, I've switched to a integer53. This will allow you to do regular math operations and see the true value and what not on it, and not need the annoying id64 APIs to work with it. Most commonly this pertains to timestamps. Many kinds of ids like furniture ids and character ids are still id64. The patch notes will call out which things have changed, but you can search the documentation for integer53 to get an idea. |
I can't see any Lua errors at all. Where do I turn on advanced mode?
Also popups are kinda broken. At least the popup for the chat menu doesn't open when you click the gear or circle. If it's a mod causing it then I don't know because I can't see any errors and nothing shows up in LibDebugLogger either. |
I guess it's in UserSettings.txt
|
The setting to control it is in the AddOn settings menu. By default it's simple mode, but simple mode does not make no errors show up. If you're experiencing that, I suspect something else would be causing that experience. Only addon devs or particularly Lua-savvy users should conceivably get any real benefit from advanced errors, and thus the setting lives where addon settings live.
The big change with the new simple mode is that it will not show you more than one error at a time (so when you dismiss, you dismiss any and all errors that had occured) and you can suppress to make sure you don't see errors again, allowing you to get past otherwise innocuous erros locking you down from an update loop. |
Quote:
|
Quote:
Quote:
These are general settings, so why not use the settings panel for it? |
FISHING_MANAGER global variable was removed (was often used for Interaction Manager access to the "interactions tuff below the reticle/crosshair) as the global for that one was missing in the past).
-> Accordig to ZOs you can use INTERACTIVE_WHEEL_MANAGER as a replacement! Lua Code:
|
1 Attachment(s)
Patch notes
|
* IsZoneCollectibleLocked(*luaindex* _zoneIndex_)
This can be really useful to avoid spoilers on maps for exemple :) |
I discovered some weird behaviour with moving ui elements from addons. Which is different to how it is currently on live.
Maybe somebody else can check, if they are able to reproduce it. Also I dont know if that is intended or maybe a bug. What I usually do to move ui around is "activate" the cursor by pressing the "enter"-key. This doesnt work properly anymore on pts. Once I click on a ui to drag and drop it the courser just disappears, as if I just clicked on Gui root. I cann still move stuff around, but I need to activate the courser using the specific hotkey for it, which is "." by default (i believe). Obviously I cannot try this without any addons activated. But to decrease the chance that some addons interfere I tested it on live and pts with only my addon "ExoYs ProcSet Timer" and its dependencies activated. I noticed the same behaviour with other addons as well. |
You could try Azurah addon to move vanilla UI around, but it's also an addon for sure ;-)
Maybe unrelated but I wonder if this "reticle" cursor mode change is a general bug "for some players" on PTS? Someone else told me 2 days ago he was not able (all addons disabled) to click on the chat channel selection box anymore and choose a zone/say/yell/tell cannel there without having the mouse change to the reticle mode automatically. We did some test and the settings to change/keep mouse cursor uring typing did not change/affect this for him. Unfortunately it did work fine for me. I could click on the box and after that choose a channel and my cursor was in the text editbox then,r eday to type. For him it never came to the chat editbox, always switched to reticle mode after selecting a chat channel. We did remove all addons and libs, created a new char, and did other tests. Nothing helped him. |
Quote:
|
So ENTER/RETURN key, then use the mouse to click on the chat channel selection and select one entry from the selection, after that your mouse cursor was hidden and the chat textbox got no focus, you could not directly write?
|
Quote:
|
Ui_setting_automatic_quest_tracking
Quote:
I didn't notice it in the patch notes, but this optional setting is something I have been craving for a very long time. It's odd that this option was added out of the blue, but it saves me from having to run unmannered code on my Quest Tracker add-ons. I appreciate it very much. ;) |
Quote:
|
Quote:
More insights from Calamath,thanks for that! Quote:
Edit: ZOs was able to reproduce the issue and is working on a fix. |
Quote:
|
All times are GMT -6. The time now is 01:40 PM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2014 - 2022 MMOUI