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[implemented] GetMegaServerName()
In order to build something quite big, this function could help me a lot, could this one be created. or make it available to us ?
We don't have any possibility to know on which server we are |
You can either get the value from UserSettings.txt (although unsure whether its value ingame reflects your current server or the previous one), or from add-on filter:
Lua Code:
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Quote:
Lua Code:
do the job. But for me GetAddOnManager():GetAddOnFilter() is empty (it exist, but empty). |
Its already an available function:
Lua Code:
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I believe it's also embedded in GetUniqueNameForCharacter()
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