[outdated] Groupinformation with EVENT_POWER_UPDATE
I would love if you could read out the Stamina and Magicka Values of your groupmembers. It's technically a really simple addon but it just doesnt work :(
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Sorry for the post resurrection, but any news on this?
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Afaik you could only send your group member's stamina and magicka values by "helping hands" to other players that are using your addon too (-> see addon "Foundry Tactical Combat" how it sends/receives your/their done damage to the other group members using the same addon).
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stam & magicka values are not shared anywhere for group members. all functions returns nil. it's intended.
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Intended since release. (It was available at beta).
That's not a dev decision, but a project manager one. Sharing this type of info add a lot of powerlevel possibilities. That's the same for group dps and addon communication throught chat system |
Correct me if I'm wrong but you can determine your own magicka and stammina values by lua source codes, right? Or isn't this possible?
-> So you'd be able to send this information to other players (who use the same addon and are listening for these values, like Foundry Tactical Combat sends the done damage to other group members using FTC). I don't know the exact technique the addon uses, maybe the group map ping functions, but as this works somehow... |
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speed is slow, pretty buggy and cannot be used for mass prod. don't consider this as a true solution
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The coordinates are rounded anyway, so the values that are sent/received aren't accurate.
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I've been poking around about this internally. Would having power pools (magicka, stamina, ultimate) for friendly units be worthwhile? There are of course PvP implications to having hostile player power pool values.
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It would definitely make dungeons and trials easier to coordinate without voice chat as the other group members can see when someone is low on resources and needs help.
I wouldn't want to have it in pvp though. I think that would take away from the fun as bluffing becomes impossible. |
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But for dungeons and group play this would be a very nice addition where the players would be able to use the best fit skill at situations where it's getting heavy to survive :D |
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