Half of the API functions don't seem to work
Either most of the API functions that I want to use either don't work, or the stats that I'm trying to address are bugged.
For example, I have a Nord character that has a racial passive for Cold Resist, with a value of 2016. However, even with this racial passive maxed out, my character sheet shows my Cold Resist to be zero, and when I use the API function STAT_DAMAGE_RESIST_COLD, it also shows to be zero. Same goes for my Healing Received. I know for a fact that I have 11% Healing Received (4% from armor set, 7% from heavy armor passive), however, my character sheet is only showing 4%, and the API function STAT_HEALING_TAKEN only shows 4%. Do these things simply not work? Or am I overlooking something? |
It is hard to give and answer without seeing how you are accessing those globals. More than likely it a misunderstanding of how to call them. That trips people up a lot. You can look at how Stroibe is getting to those in OmniStat (http://www.esoui.com/downloads/info397-OmniStats.html) as an example. That my help.
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/script d(GetPlayerStat(STAT_DAMAGE_RESIST_COLD)) The value returned to the chat window was zero. I'm a Nord with the rugged passive selected, so this value should be 2016. /script d(GetPlayerStat(STAT_HEALING_TAKEN)) The value returned was 4%. I know for a fact that I have 11% Healing Received. Either I'm doing something wrong, or these stats are bugged. I have Harven's Extended Stats installed and it shows the same thing, zero cold resist, 4% healing taken. |
Functions that returns stats values are mainly not available for us. they're server side or bugged but don't work.
Don't try too much to play with it, it's a waste of time (for now). |
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