ESOUI

ESOUI (https://www.esoui.com/forums/index.php)
-   AddOn Help/Support (https://www.esoui.com/forums/forumdisplay.php?f=164)
-   -   Gamepadbuddy Error (https://www.esoui.com/forums/showthread.php?t=8288)

zerocougar 01/13/19 02:01 AM

Gamepadbuddy Error
 
When ever I go to the skill tab the addon crashes my UI and makes most buttons and actions not work until the UI is reloaded or game is reset.

Checking type on argument skillType failed in GetSkillLineXPInfo_lua
stack traceback:
[C]: in function 'GetSkillLineXPInfo'
user:/AddOns/GamePadBuddy/GamePadBuddy.lua:672: in function 'ZO_GamepadSkillLineXpBar_Setup'
|caaaaaa<Locals> skillType = tbl, skillLineIndex = tbl, nameControl = true, name = "", lineRank = 1 </Locals>|r
EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:2104: in function 'ZO_GamepadSkillLineEntryTemplate_Setup'
|caaaaaa<Locals> control = ud, skillLineEntry = tbl, selected = false, skillLineData = tbl, isTheSame = false </Locals>|r
EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:844: in function 'SkillLineEntryTemplateSetup'
|caaaaaa<Locals> control = ud, data = tbl, selected = false, reselectingDuringRebuild = true, enabled = true, activated = true, skillLineData = tbl </Locals>|r
EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:1130: in function 'ZO_ParametricScrollList:RunSetupOnControl'
|caaaaaa<Locals> self = tbl, control = ud, dataIndex = 2, selected = false, reselectingDuringRebuild = true, enabled = true, active = true, setupFunction = EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:836, data = tbl </Locals>|r
EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:1278: in function 'ZO_ParametricScrollList:AcquireAndSetupControl'
|caaaaaa<Locals> self = tbl, dataIndex = 2, selectedDataChanged = true, initialUpdate = true, selected = false, reselectingDuringRebuild = true, control = ud, justCreated = true, data = tbl </Locals>|r
EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:1030: in function 'ZO_ParametricScrollList:UpdateAnchors'
|caaaaaa<Locals> self = tbl, continousTargetOffset = 1, initialUpdate = true, reselectingDuringRebuild = true, newSelectedDataIndex = 1, centerControl = ud, justCreated = true, selectedData = tbl, selectedDataChanged = true, fixedCenterOffset = -25, centerControlDimension = 51, baseOffset = 0, preCenterPadding = 0, postCenterPadding = 96, centerOffset = 0, centerSelectedOffsetAdditionalPrePadding = 0, centerSelectedOffsetAdditionalPostPadding = -40, centerSelectedOffset = 0, parametricFunction = EsoUI/Ingame/Gamepad/GamepadTemplates/GamepadTemplates.lua:8, entryAnchor1 = 1 </Locals>|r
EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:739: in function 'ZO_ParametricScrollList:Commit'
|caaaaaa<Locals> self = tbl, dataListSize = 30, hasItems = true, matchingIndex = 1, ALLOW_EVEN_IF_DISABLED = true, FORCE_ANIMATION = true, INITIAL_UPDATE = true, RESELECTING_DURING_REBUILD = true </Locals>|r
EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:1260: in function 'ZO_GamepadSkills:RefreshCategoryList'
|caaaaaa<Locals> self = tbl, skillsAdvisorEntryData = tbl </Locals>|r
EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:982: in function 'cleanFunction'
EsoUI/Libraries/Refresh/Refresh.lua:215: in function 'ZO_OrderedRefreshGroup:TryClean'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:38: in function 'callback'
|caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
|caaaaaa<Locals> self = tbl, eventName = "StateChange", registry = tbl, callbackInfoIndex = 1, callbackInfo = tbl, callback = EsoUI/Ingame/Skills/Gamepad/GamepadSkills.lua:31, deleted = false </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:273: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = tbl, newState = "showing", oldState = "hidden" </Locals>|r
EsoUI/Ingame/Scenes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState'
|caaaaaa<Locals> self = tbl, newState = "showing" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:161: in function 'ZO_SceneManager_Base:ShowScene'
|caaaaaa<Locals> self = tbl, scene = tbl, sequenceNumber = 69 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:282: in function 'ZO_SceneManager_Leader:ShowScene'
|caaaaaa<Locals> self = tbl, scene = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:365: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
|caaaaaa<Locals> self = tbl, scene = tbl, nextSceneGroup = tbl, currentNextScene = tbl, push = true </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:235: in function 'ZO_SceneManager_Base:OnSceneStateChange'
|caaaaaa<Locals> self = tbl, scene = tbl, oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:312: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
|caaaaaa<Locals> self = tbl, scene = tbl, oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:338: in function 'ZO_IngameSceneManager:OnSceneStateChange'
|caaaaaa<Locals> self = tbl, scene = tbl, oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:274: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = tbl, newState = "hidden", oldState = "hiding" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:417: in function 'ZO_Scene:OnTransitionComplete'
|caaaaaa<Locals> self = tbl, nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:412: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
|caaaaaa<Locals> self = tbl, nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:334: in function 'ZO_Scene:OnSceneFragmentStateChange'
|caaaaaa<Locals> self = tbl, fragment = tbl, oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:114: in function 'ZO_SceneFragment:SetState'
|caaaaaa<Locals> self = tbl, newState = "hidden", oldState = "hiding", currentScene = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:124: in function 'ZO_SceneFragment:OnHidden'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Ingame/PlayerProgressBar/PlayerProgressBar.lua:16: in function '(anonymous)'
|caaaaaa<Locals> timeline = ud, completed = true </Locals>|r

Baertram 01/13/19 07:00 AM

Please check the addons comments:
https://www.esoui.com/downloads/info....html#comments

It seems the same or similar error was mentioned there before and there is a kind of fix mentioned where you need to comment some lines in a file.
Scroll down and try to find the error message, or parts of it, by using the text search of your browser and the text "GetSkillLineXPInfo" e.g.
-> Comments made at 2018-08

btw: The addon seems to have other issues with bluring and seems to be not working anymore. Maybe search for another addon then.

zerocougar 01/13/19 11:42 AM

It seems to be working fine other than this one particular issuee. And thank you for the advice :)


All times are GMT -6. The time now is 03:17 PM.

vBulletin © 2024, Jelsoft Enterprises Ltd
© 2014 - 2022 MMOUI