[open] Request for funcs: IsUnitBlocking/Sprinting/Mounted & EVENT_X_STATE_CHANGED
With the changes to the way Block and Sprint functionality work there's no longer a buff displayed for when a player or target is blocking, or a combat event when a player is sprinting or mount sprinting.
I'd like to propose a few functions AND/OR events to determine whether a unitTag is blocking and if possible it might be nice to have this expanded to mount & sprint as well. This would match the API functionality available for stealth state changes that is available. The following events would be needed: Code:
EVENT_BLOCK_STATE_CHANGED(number eventCode, string UnitTag, boolean IsBlocking) Code:
IsUnitBlocking(string unitTag) Code:
IsBlockActive() |
I want to second and push this ... :)
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I would also love this to be added
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