New API on live. EULA notice
The update today did update the API. Along with that, there is now an ADDON END USER LICENSE AGREEMENT. The main reason I post this is because it is requiring addon developers to add a disclosure statement to a README or similar txt file.
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Stupid me, I forgot to copy/paste the message you are required to add before agreeing to the EULA. Now cannot access it. Anyone get it down so we all have it?
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"This Add-on is not created by, affiliated with or sponsored by ZeniMax Media Inc. or its affiliates. The Elder Scrolls® and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or other countries. All rights reserved."
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Thanks!
Also, game forums blowing up because all settings got reset after the patch. |
Yup. /sigh
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So its now possible to add readmes as txt file without the txt file showing up in the addon list???
skyraker already uploaded his addon with readme.txt files in it...?! If its still like it was before then please hint this in the first post because else everyone will again start adding readme.txt to the addons -_- |
Put as README (no extension) or README.md
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That was my fault. I'm going to fix that shortly. Was kind of rushing earlier.
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I just put it into the addon txt file between all the commands and the file list like this:
Code:
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; This Add-on is not created by, affiliated with or sponsored by ZeniMax |
Rofl, oops .. didn't get to this post before creating that readme file they suggested .. rofl. Oh well, I have updated the addon itself yet so guess I'll do that if it works .. wasn't sure if it was possible to put plain text in the main addon txt file.
edit: It might also help if I didn't have the pts folder list open in my editor and not the live one *slaps head*. |
If we didnt want to put this into a text file or addon or readme would it be ok if it was on the addons main download page? or is it absolutely required within the addon? i would think as long as the end user saw the disclaimer somewhere b4 they actually used the addon.......
wondering if anyone knows, can prolly answer my own question by saying yes its required within the addon but doesnt hurt to ask :) |
It should be contained in the addon folder, as there is no guarantee the player got the addon from ESOUI and read the disclaimer.
ZOS refers to creating a README, and so I did. Better safe then sorry i guess. |
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Yeah I would have them named normally. Just forgot I had loaded up the pts last night to test my addon on the PTS and forgot to take it off my editor project list .. Fortunately just a few files I needed to adjust so no biggy and removed the PTS folder off the project list so I don't make the same mistake twice.
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Re: Where to put it.
They did not fix the bug that the Game is treating every .txt next to a valid manifest as anotehr manifest. If it even was a bug and not just a different way of embedding stuff that needs to be run as seperate addon (I am about 75% certain it was a bug). I put it as readme (no file extension). Open with notepad is a pretty common step to take (it's saying Text in the name). Quote:
Experience is wonderfull. Unfortunately you only get it after you would have needed it :) |
I'm not going to be bullied into their bull****, sorry.
The addons I write don't contain trademarks of ZeniMax, so I don't need to point out that they are trademarks. What next? I write a damsel in distress story and Disney expects me to put a disclaimer in my story? :mad: |
Sideways
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Honestly, pretty fair request, all things considered. Also it accidentally makes it clear that your add-on is not their intellectual property, because otherwise they couldn't necessarily disclaim all responsibility for it if they did own it. The second simply states that "Elder Scrolls" is a registered trademark of ZeniMax Media, which is a simple true statement of little consequence, other than to acknowledge they do own the trademark, and thus they can "control" the usage of their trademark, or try to. So long as you do not refer explicitly to the "Elder Scrolls" or "ZeniMax" you have no obligation to disclose that they are trademarked phrases. You see unlike copyright, trademarks owners have to make an attempt to control appropriate usage of their trademarks or risk "dilution," a legal thingie, not a janitorial metaphor. So if you do use the phrase, then it is a fair and modest request to simply disclose that "Elder Scrolls" is a registered trademark in various nation-states. The third sentence is actually stupid, because although this originated with the Buenos Aires Convention of 1910, which US was signatory of, but the Universal Copyright Convention, which US signed in 1955, eliminates the necessity, and the phrase is now entirely obsolete since 2000 when Nicaragua became last Buenos Aires member to become either a Berne or UCC convention member. But Intellectual Property lawyers are conservative bunch even amongst conservatives, and the publishing industry is notorious at resisting change (and progress), so its usage continues primarily out of copy-and-paste legal work. Disclaimer: I wrote this, and I do not practice, nor am I licensed to practice law in any lawful jurisdiction. The reader of this forum is clearly not dumb enough to believe this constitutes legal advice. |
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And whose responsibility is it, if "GetUnitName("player")" DOES format the hard drive? The responsibility of the addon developer? Quote:
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This doesn't make sense. |
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