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Search: Posts Made By: ZOS_ChipHilseberg
Forum: Tutorials & Other Helpful Info 01/24/18, 12:12 PM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
This will be added with the next PTS.

This will be added with the next PTS.
Forum: Tutorials & Other Helpful Info 01/19/18, 04:30 PM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
This should be possible.

This should be possible.
Forum: Tutorials & Other Helpful Info 01/19/18, 04:25 PM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
We could add house bank to the returns or we...

We could add house bank to the returns or we could make a new bag based function. Either way, that data would only be available while in a house. What is the use case here?
Forum: Tutorials & Other Helpful Info 01/16/18, 08:55 AM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
I'd take a look at...

I'd take a look at ZO_SharedSmithingCreation:GenerateMaterialDataForPattern in SmithingCreation_Shared.lua for how we use it.
Forum: Tutorials & Other Helpful Info 01/10/18, 09:43 AM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
Design tells me that this one is being removed...

Design tells me that this one is being removed because it has no source in the game and will not have a source. But they also mentioned that some furniture ids were unintentionally removed on PTS and...
Forum: Tutorials & Other Helpful Info 01/10/18, 09:25 AM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
Almost all of the removed events have been merged...

Almost all of the removed events have been merged into EVENT_CLIENT_INTERACT_RESULT since they were all results of attempting to interact and didn't need their own events.
Forum: Tutorials & Other Helpful Info 01/09/18, 09:26 AM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
Which ids in particular?

Which ids in particular?
Forum: Tutorials & Other Helpful Info 01/08/18, 03:54 PM
Replies: 28
Views: 22,106
Posted By ZOS_ChipHilseberg
Here is the documentation for this patch.

Here is the documentation for this patch.
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