Forum: Lua/XML Help
02/20/23, 01:29 PM
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Replies: 13
Views: 2,646
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Forum: Lua/XML Help
02/20/23, 01:14 PM
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Replies: 13
Views: 2,646
ok got the sound working too yay!! now one last...
ok got the sound working too yay!! now one last thing.. Id like it to toggle on and off during combat if you press it again. im working with this section now only and like only the if statement line....
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Forum: Lua/XML Help
02/20/23, 12:41 PM
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Replies: 13
Views: 2,646
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Forum: Lua/XML Help
02/20/23, 11:31 AM
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Replies: 13
Views: 2,646
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Forum: Lua/XML Help
02/20/23, 10:53 AM
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Replies: 13
Views: 2,646
MOst of that makes sense thank you! with the...
MOst of that makes sense thank you! with the exception of point 2 and 3:
2. image:SetAnchorFill(hourglass)
3. image:SetTexture("/esoui/art/screens_app/load_ourosboros.dds") -- no point in doing that...
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Forum: Lua/XML Help
02/20/23, 02:22 AM
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Replies: 13
Views: 2,646
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Forum: Lua/XML Help
02/20/23, 01:02 AM
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Replies: 13
Views: 2,646
this seems mind blowing but i assume i need to...
this seems mind blowing but i assume i need to create the window and the control 1st with the image and then animate it? Heres kinda what im working with so far.. no errors but no animation either...
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Forum: Lua/XML Help
02/19/23, 06:51 PM
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Replies: 13
Views: 2,646
Thats looks very much like what im looking for...
Thats looks very much like what im looking for but looks like XML which I haven't touched on yet. Im trying to keep it basic and no dependencies while also learning how it all works. Is there anyway...
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Forum: Lua/XML Help
02/19/23, 03:26 PM
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Replies: 13
Views: 2,646
rotate an image while incombat
Looking for some help rotating an image like an hourglass while in combat.. Ive tried many WHILE and IF setups but every one freezes the game.
Im looking basically to do this...
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