Showing results 1 to 13 of 13
Search took 0.00 seconds.
Search: Posts Made By: Froali
Forum: Translation Help 06/12/14, 05:37 AM
Replies: 4
Views: 6,602
Posted By Froali
Thanks for your input! This is are exactly the...

Thanks for your input! This is are exactly the english strings i wasn't sure about the correct grammar :D
Forum: Translation Help 06/11/14, 06:24 AM
Replies: 4
Views: 6,602
Posted By Froali
[Thurisaz Guild Info] French translation needed

Hi.

Since my AddOn is growing and now utilizes a lot of settings it's time to support a french translation. Any french speaking people out there, that would help me with this? English and German...
Forum: Tutorials & Other Helpful Info 06/09/14, 03:07 PM
Replies: 10
Views: 18,650
Posted By Froali
Hard to tell without more information about...

Hard to tell without more information about controlToAnim. Start debugging with testing if controlToAnim is nil.
If it's not validate it actually has a method named "GetAlpha" (use zgoo AddOn!)....
Forum: AddOn Search/Requests 06/09/14, 09:13 AM
Replies: 7
Views: 7,937
Posted By Froali
Well, thanks Garkin for this second solution!...

Well, thanks Garkin for this second solution! This allows to enable/disable on the fly. SOmething that my solution didn't allow me. I will use this if you allow :)

Just needs some testing on my...
Forum: General Authoring Discussion 06/06/14, 10:45 AM
Replies: 3
Views: 6,862
Posted By Froali
What...

What about

GetUnitName("player")

?

http://wiki.esoui.com/API#Unit
Forum: Alpha/Beta AddOns 06/06/14, 07:51 AM
Replies: 18
Views: 21,945
Posted By Froali
I think i found another little bug in...

I think i found another little bug in checkbox.lua:70

In function UpdateValue. In order to set the checkbox initial value to the actual current value, shouldn't it be

else
control.value =...
Forum: Alpha/Beta AddOns 06/06/14, 06:57 AM
Replies: 18
Views: 21,945
Posted By Froali
I'm getting this error, when i am trying to open...

I'm getting this error, when i am trying to open the settings through the defined /-command:
user:/AddOns/ThurisazGuildInfo/lib/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:52: attempt to index a nil...
Forum: AddOn Search/Requests 06/03/14, 12:14 PM
Replies: 7
Views: 7,937
Posted By Froali
Yes it's configurable which notifications you...

Yes it's configurable which notifications you receive :)
Forum: AddOn Search/Requests 06/03/14, 11:20 AM
Replies: 7
Views: 7,937
Posted By Froali
This is a good suggestion! My AddOn currentl does...

This is a good suggestion! My AddOn currentl does not disable these new speedrun notifications.
I will look into it and push a update live if it is possible
Forum: Lua/XML Help 04/16/14, 09:40 AM
Replies: 15
Views: 14,548
Posted By Froali
ooops, i think i was a bit to fast with hitting...

ooops, i think i was a bit to fast with hitting "reply" then ;)
Forum: Lua/XML Help 04/16/14, 09:09 AM
Replies: 15
Views: 14,548
Posted By Froali
There is no PostHookHandler provided by ZOS, but...

There is no PostHookHandler provided by ZOS, but look at this thread:
http://www.esoui.com/forums/showthread.php?t=564

I'm using this solution in my AddOn, but when hooking into some Functions i...
Forum: General Authoring Discussion 04/05/14, 01:03 PM
Replies: 3
Views: 5,721
Posted By Froali
Thanks! That bit of code did the work. I just had...

Thanks! That bit of code did the work. I just had to modify it a little to support a variable amount of parameters:

local postHook = function(funcName, callback)
local tmp = _G[funcName]
...
Forum: General Authoring Discussion 04/04/14, 03:13 PM
Replies: 3
Views: 5,721
Posted By Froali
Question Hook after function?

Hi there,

I'm fairly new to the ESO Ui API and stumbled upon the ZO_PreHook function to take action before some function is processed. Is there an similiar function to take action after some...
Showing results 1 to 13 of 13