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Search: Posts Made By: Joviex
Forum: AddOn Search/Requests 04/26/14, 06:55 PM
Replies: 3
Views: 3,107
Posted By Joviex
Binder for...

Binder for keybinds.
http://www.esoui.com/downloads/info215-Binder.html

Chat:
http://www.esoui.com/downloads/info282-ChatSetup.html
Forum: General Authoring Discussion 04/25/14, 02:08 PM
Replies: 55
Views: 56,504
Posted By Joviex
Sounds like you need a better system =) We use...

Sounds like you need a better system =) We use all 3 platforms as well, daily, and auto-translates happen when people push Xcode up or push from VS. That is more a tooling problem --...
Forum: General Authoring Discussion 04/24/14, 11:49 PM
Replies: 55
Views: 56,504
Posted By Joviex
I use mercurial and tfs, they both provide the...

I use mercurial and tfs, they both provide the same type of mechanism, however it does not fix inconsistent files using two different line feeds.


Which to the greater point is about having our...
Forum: General Authoring Discussion 04/24/14, 06:40 PM
Replies: 55
Views: 56,504
Posted By Joviex
You mean like all the updating that Wykkyd does...

You mean like all the updating that Wykkyd does for the mhQuestTools for which I wrote an extension?


Everytime he updates, I have to first check for diffs in his own code.


one of his modules uses...
Forum: AddOn Search/Requests 04/24/14, 06:26 PM
Replies: 10
Views: 9,042
Posted By Joviex
Nope +) We've been talking as of late about the...

Nope +) We've been talking as of late about the need for modularity and the pros and cons of swiss-army knife tools versus single, focused "functions".


It totally get what you are saying.


The...
Forum: AddOn Search/Requests 04/24/14, 03:54 PM
Replies: 10
Views: 9,042
Posted By Joviex
Then dont use them? Everything in Wykkyds is...

Then dont use them?


Everything in Wykkyds is either toggle on/off and everything I put into the extension is toggle on/off.
Forum: Site help, bugs, suggestions/questions 04/24/14, 12:42 PM
Replies: 3
Views: 1,786
Posted By Joviex
That would be truely excellent. I am hosting...

That would be truely excellent. I am hosting everything at BB right now.
Forum: General Authoring Discussion 04/24/14, 12:39 PM
Replies: 28
Views: 17,318
Posted By Joviex
Doing exactly the same. I am hopefully building...

Doing exactly the same. I am hopefully building the libraries as modular, or close enough to it, to be standalone use to someone else. IN the very least, someone can reach into one, grab some...
Forum: AddOn Search/Requests 04/24/14, 12:34 PM
Replies: 22
Views: 14,274
Posted By Joviex
Pretty sure I had it right the first time...

Pretty sure I had it right the first time =)


Exactly what you said, "up to the User in the Dialog Settings"


Well, I don't want them to have that option.


Unless I use your system, you are...
Forum: General Authoring Discussion 04/24/14, 12:30 PM
Replies: 55
Views: 56,504
Posted By Joviex
I feel a few people are not understanding what I...

I feel a few people are not understanding what I am asking for here.


Tell me the difference between the following two lines of code:


function getSomething()
function getSomething() ...
Forum: General Authoring Discussion 04/23/14, 05:50 PM
Replies: 28
Views: 17,318
Posted By Joviex
Nope =) I think we are both on the same...

Nope =) I think we are both on the same page.


Everything in an all-in-one == bad
Focus on making a tool perform a specific goal. 1 to 1.


My over-reaching is about making that 1 to 1 tool more...
Forum: Lua/XML Help 04/23/14, 05:46 PM
Replies: 9
Views: 5,764
Posted By Joviex
The code above wont do anything because all you...

The code above wont do anything because all you are doing is defining a new function called GetFramerate(paramter = number)


What you want to do is "CALL" the function GetFramerate, not re-define...
Forum: AddOn Search/Requests 04/23/14, 05:37 PM
Replies: 22
Views: 14,274
Posted By Joviex
THANKS! This was exactly what I was posting in...

THANKS!

This was exactly what I was posting in the addon chat. I definately use d() for messages, and even if 1 person disables it, no useful infos.

I really like the idea of error suppression...
Forum: General Authoring Discussion 04/23/14, 01:46 PM
Replies: 28
Views: 17,318
Posted By Joviex
I did not read it that way. It is ambiguous at...

I did not read it that way. It is ambiguous at best.

I read this:



And took it to mean exactly the linux approach. One tool for one job. Not 5 cool tools for one job, no matter how focused they...
Forum: General Authoring Discussion 04/23/14, 01:16 PM
Replies: 28
Views: 17,318
Posted By Joviex
Was I really unclear? [/FONT] Which I agreed,...

Was I really unclear?

[/FONT]

Which I agreed, that modular approaches to coding is the better approach rather than a single top-down, old school, stick in everything and the kitchen sink...
Forum: General Authoring Discussion 04/23/14, 12:23 PM
Replies: 28
Views: 17,318
Posted By Joviex
I absolutely agree in principle: Modularity is...

I absolutely agree in principle: Modularity is the best approach; however, since we are not all hands-on in the same repo, with the ability to pull from each line/component being made, it becomes...
Forum: AddOn Search/Requests 04/23/14, 12:16 PM
Replies: 1
Views: 2,653
Posted By Joviex
Like this?...

Like this? (http://www.esoui.com/forums/showthread.php?t=1076&highlight=horse)

http://www.esoui.com/forums/showthread.php?t=1076&highlight=horse

Cheers.
Forum: General Authoring Discussion 04/21/14, 06:58 PM
Replies: 12
Views: 7,179
Posted By Joviex
in LUA you simply set the entry to...

in LUA you simply set the entry to nil.


["VariableWithCrapIwantToRemove"] = nil


Defaults.DeleteMe = nil


On save, it will disappear.
Forum: News 04/21/14, 05:36 PM
Replies: 25
Views: 29,073
Posted By Joviex
Totally Wykkyd. zomg. Congrats!

Totally Wykkyd.

zomg.


Congrats!
Forum: Tutorials & Other Helpful Info 04/21/14, 01:03 PM
Replies: 5
Views: 20,951
Posted By Joviex
Right, but arent you asking for...

Right, but arent you asking for documentation?


So, if someone "can" snapshot the actual headers, why not use those. And if there is the off chance of documentation, have it extracted.


My...
Forum: General Authoring Discussion 04/21/14, 12:13 PM
Replies: 55
Views: 56,504
Posted By Joviex
I'll be frank. Use namespaces. You have a bunch...

I'll be frank. Use namespaces.

You have a bunch of stuff you want "global" put it into a class i.e. namespace.


Does LUA allow you to reference items within your namespace(s) without full...
Forum: Tutorials & Other Helpful Info 04/21/14, 11:52 AM
Replies: 5
Views: 20,951
Posted By Joviex
Not sure what you mean. I am staring at how to...

Not sure what you mean. I am staring at how to use the ZO_Dialogs:

-- To show a dialog, call this function.
-- The first parameter should be the name of the dialog (as definied in either...
Forum: Tutorials & Other Helpful Info 04/21/14, 11:27 AM
Replies: 5
Views: 20,951
Posted By Joviex
http://wiki.esoui.com/Raw_globals_dump search for...

http://wiki.esoui.com/Raw_globals_dump
search for ZO_

If you use Zgoo, another good way.

OR! game0000.dat ....


https://www.dropbox.com/s/9tbzbcgw7goxwh6/treenode.JPG
Forum: AddOn Search/Requests 04/21/14, 11:15 AM
Replies: 7
Views: 6,518
Posted By Joviex
Did you remove this plugin? That link redirects...

Did you remove this plugin? That link redirects to the home page.
Forum: AddOn Search/Requests 04/21/14, 11:15 AM
Replies: 7
Views: 6,518
Posted By Joviex
Correct. All you have to do is iterate the...

Correct.


All you have to do is iterate the poi(s) for a map given its index. Then you get all the POIs possible on the map and their "state". If you check for state 13 or 14? IIRC it will indicate...
Showing results 1 to 25 of 42