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Forum: Lua/XML Help 03/29/24, 04:28 PM
Replies: 6
Views: 1,690
Posted By SSM24
So essentially I was correct then, the only real...

So essentially I was correct then, the only real benefit of doing it this way is potential forward compatibility. It sounds like this would also apply equally to unprotected functions if they become...
Forum: Lua/XML Help 03/28/24, 04:25 PM
Replies: 6
Views: 1,690
Posted By SSM24
Question about CallSecureProtected

I was looking at the API page (https://wiki.esoui.com/API) and I noticed it says this:



However in the past I've simply just used CallSecureProtected without checking IsProtectedFunction first...
Forum: Lua/XML Help 01/23/23, 05:25 AM
Replies: 2
Views: 1,839
Posted By SSM24
Yep, this works...

Yep, this works perfectly:

ZO_MenuBar_SelectDescriptor(ZO_PlayerBankMenuBar, SI_BANK_DEPOSIT)
ZO_MenuBar_SelectDescriptor(ZO_PlayerInventoryTabs, ITEM_TYPE_DISPLAY_CATEGORY_CRAFTING)

Thank you very...
Forum: Lua/XML Help 01/22/23, 10:47 PM
Replies: 2
Views: 1,839
Posted By SSM24
How to manipulate the bank menu in code?

To be more specific, the feature I want to add is:

Switching to the "Deposit" (player inventory) mode (primarily concerned about keyboard mode)
Opening the Materials tab after this

For #1, I...
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