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Search: Posts Made By: Dolgubon
Forum: Lua/XML Help 08/30/20, 02:19 PM
Replies: 3
Views: 447
Posted By Dolgubon
You'll actually want to call them on add-on...

You'll actually want to call them on add-on loaded. It'll then save automatically when the user logs out or reloadui. If you call both, then both will be saved - they're different tables and don't...
Forum: AddOn Help/Support 08/04/20, 09:45 AM
Replies: 12
Views: 757
Posted By Dolgubon
Oh yes we've all seen that picture of yourself...

Oh yes we've all seen that picture of yourself you posted where you're disabled and/or doctors notes of how disabled you are, and based on that we decided to attack you. Oh and we're definitely all...
Forum: General Authoring Discussion 08/03/20, 02:35 PM
Replies: 1
Views: 200
Posted By Dolgubon
If you want to log who's in the group at a...

If you want to log who's in the group at a specific time (e.g. during a guild event), I believe there's GetUnitDisplayName('group1') (or group2, group3, etc) or some other similar function.

If you...
Forum: AddOn Search/Requests 07/27/20, 10:01 PM
Replies: 8
Views: 433
Posted By Dolgubon
For some addons, this is feasible, for others,...

For some addons, this is feasible, for others, there's so many you just... give up, after a certain point, because there's so many. I've gone on strict moderating sprees, then I end up getting a...
Forum: General Authoring Discussion 06/27/20, 08:56 PM
Replies: 12
Views: 734
Posted By Dolgubon
Thanks for all your help over the years Chip! I...

Thanks for all your help over the years Chip! I hope you enjoy your new role just as much as you did this one.
Forum: Lua/XML Help 06/13/20, 07:06 PM
Replies: 10
Views: 530
Posted By Dolgubon
That function is manually blacklisted only in...

That function is manually blacklisted only in zgoo, and there's no reason not to use it within your own addons. Personally, I like it more than just GetChild, because it is a little more robust to...
Forum: Lua/XML Help 06/12/20, 10:55 PM
Replies: 10
Views: 530
Posted By Dolgubon
So first, you'll want to remove the anchor from...

So first, you'll want to remove the anchor from the texture in the xml. Adding an anchor does NOT replace the first one; it adds it. When there's two anchors, it puts the control between those two...
Forum: Lua/XML Help 06/12/20, 08:35 PM
Replies: 10
Views: 530
Posted By Dolgubon
So, there's two ways to use a template: 1. You...

So, there's two ways to use a template:
1. You can use it in the xml file2. You can use it in Lua code.


Note that stuff like loops is only possible in Lua code.


XML file:

With XML files, you'll...
Forum: General Authoring Discussion 06/06/20, 02:14 PM
Replies: 8
Views: 342
Posted By Dolgubon
MyAddOnTable needs to not be local. My guess is...

MyAddOnTable needs to not be local. My guess is that's what's going on.
A better way to check the value at that time than what you're doing, is to add pChat as an optional dependency, and then you...
Forum: Translation Help 06/01/20, 12:04 PM
Replies: 6
Views: 879
Posted By Dolgubon
Clearly Turks don't like Turks very much or...

Clearly Turks don't like Turks very much or they'd make a translation. But maybe you like Turks? If you do, you should make a translation!
Forum: AddOn Search/Requests 05/29/20, 07:28 PM
Replies: 10
Views: 848
Posted By Dolgubon
https://docs.google.com/spreadsheets/d/1oZNNtdccCO...

https://docs.google.com/spreadsheets/d/1oZNNtdccCOm-6rNJ5y6jAwnkdVvVMJC6lP9NN_dIE7Y/htmlview?pru=AAABcoE301w*xldCksRsyS1IiACJKEZgAw# -> has the location of nearly all leads, though there's still a...
Forum: Tutorials & Other Helpful Info 05/21/20, 08:27 PM
Replies: 5
Views: 1,679
Posted By Dolgubon
It is actually not a protected...

It is actually not a protected function!
QueueItemAttachment(bagId, slotId, attachmentSlot)
That said, actually sending the mail is a private (restricted) function.
Forum: Translation Help 05/18/20, 04:04 PM
Replies: 25
Views: 6,538
Posted By Dolgubon
Thanks to everyone who provided translations! I...

Thanks to everyone who provided translations! I have a few more for both languages which that I missed:
Remaining translations needed:
For German:
['autoCloseBank'] ="Automatic Bank...
Forum: Site help, bugs, suggestions/questions 05/17/20, 11:21 AM
Replies: 7
Views: 980
Posted By Dolgubon
Ok so after experimenting a bit, if you click...

Ok so after experimenting a bit, if you click this button https://imgur.com/a/uqSIZp6 it toggles showing the resize handle. When you have it as WYSIWG then there's no resize handle, but when you...
Forum: Site help, bugs, suggestions/questions 05/17/20, 08:33 AM
Replies: 7
Views: 980
Posted By Dolgubon
Yeah, I'm using that editor. I guess that one...

Yeah, I'm using that editor. I guess that one doesn't have the resize handle? BC I do know where the resize normally would be but have not seen it
Forum: Site help, bugs, suggestions/questions 05/16/20, 10:59 PM
Replies: 7
Views: 980
Posted By Dolgubon
Allow resizing Create Post box

Would it be possible to add the ability to resize the box for making threads/posting comments etc.? If I'm writing a long post, comment/thread it can be annoying to have it only a third of the window...
Forum: Translation Help 05/16/20, 10:48 PM
Replies: 25
Views: 6,538
Posted By Dolgubon
No more translations are needed at this time!...

No more translations are needed at this time! Thanks to everyone who provided translations!
Forum: General Authoring Discussion 05/03/20, 10:27 AM
Replies: 6
Views: 498
Posted By Dolgubon
Are you at the relevant crafting station? Or is...

Are you at the relevant crafting station? Or is this anywhere? When you're at a station you have some extra functions you can use.
Forum: AddOn Search/Requests 04/07/20, 07:51 PM
Replies: 12
Views: 825
Posted By Dolgubon
Put this code in some addon you use, and it will...

Put this code in some addon you use, and it will disable improving items to gold. Just remember where the code is!

local o = ImproveSmithingItem

ImproveSmithingItem = function(...)local params =...
Forum: Lua/XML Help 03/04/20, 09:06 PM
Replies: 3
Views: 1,086
Posted By Dolgubon
It is not possible. It is possible to hook a...

It is not possible. It is possible to hook a function that calls it later down the line. (last I checked, anyway)
Forum: Lua/XML Help 03/04/20, 12:15 PM
Replies: 5
Views: 915
Posted By Dolgubon
No. There might be something, but I doubt it....

No. There might be something, but I doubt it. Generally speaking, it would make more sense to just have the info of what the item is connected to the item id, and source info stored with the source...
Forum: Tutorials & Other Helpful Info 02/24/20, 10:36 PM
Replies: 4
Views: 1,418
Posted By Dolgubon
Thank you!!! This wasn't directly what I needed...

Thank you!!! This wasn't directly what I needed but it the file that had it had the stuff I needed to fix my guild reorder addon and I really needed that
Forum: Lua/XML Help 02/15/20, 09:24 PM
Replies: 3
Views: 1,236
Posted By Dolgubon
Not directly, no. The most you really get is...

Not directly, no. The most you really get is whether it's a new item or not.

You can get around it by checking the sources you care about and using that - for example if there's a dreugh wax in the...
Forum: Bug Reports 11/24/19, 08:38 PM
Replies: 0
Views: 1,344
Posted By Dolgubon
[open] New Moon Acolyte Jewelry PatternIDs swapped

For the New Moon Acolyte set, when you attempt to craft Jewelry, the Pattern Ids are swapped.

For example, at all other jewelry stations, a pattern ID of 3 corresponds to a ring of that set, and 4...
Forum: Bug Reports 11/16/19, 01:39 PM
Replies: 0
Views: 1,118
Posted By Dolgubon
[open] GetSmithingPatternResultLink returning intricate item

While at a woodworking station, typing the following will output an intricate item link into chat, despite not being able to craft such an item:

/script d(GetSmithingPatternResultLink(4,...
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