Quantcast
ESOUI - Search Results
Showing results 1 to 25 of 25
Search took 0.01 seconds.
Search: Posts Made By: tiomun
Forum: Class Discussions 04/15/14, 08:48 PM
Replies: 45
Views: 67,210
Posted By tiomun
My Build...

My Build...
Forum: General Authoring Discussion 04/15/14, 06:13 AM
Replies: 2
Views: 1,570
Posted By tiomun
http://wiki.esoui.com/MyFirstAddon_tutorial That'...

http://wiki.esoui.com/MyFirstAddon_tutorial

That's a link to a simple counter tutorial. it has allot of the basics you are asking about. I started there.

The listing and color change stuff isn't...
Forum: Released AddOns 04/14/14, 08:22 PM
Replies: 1
Views: 4,219
Posted By tiomun
Version 0.02

Made several improvements for Version 0.02.

User controlled reticle size in the option settings

Improved Auto mouse functionality. This should resolve any issues with auto mouse being activated...
Forum: Released AddOns 04/13/14, 10:16 AM
Replies: 1
Views: 4,219
Posted By tiomun
Rive Mouse Mod

Feel free to post any questions, bugs or suggestions you may have for Rive mouse mods here.

http://www.esoui.com/downloads/info221-RiveMousemods.html

Rive mouse mod Version 0.01 Includes

Combat...
Forum: AddOn Search/Requests 04/13/14, 10:09 AM
Replies: 2
Views: 2,068
Posted By tiomun
Just posted my addon, Rive mouse mods. has auto...

Just posted my addon, Rive mouse mods. has auto sheathe and a few other options

http://www.esoui.com/downloads/info221-RiveMousemods.html
Forum: Lua/XML Help 04/12/14, 09:09 PM
Replies: 15
Views: 11,286
Posted By tiomun
I did see CreateDefaultActionBind but I wasn't...

I did see CreateDefaultActionBind but I wasn't sure if it meant a action action or a event. in the couse of some of my trial and error I have gotten my comp to crash a few times so I am a bit...
Forum: Lua/XML Help 04/12/14, 09:49 AM
Replies: 15
Views: 11,286
Posted By tiomun
I do have it setup that way, but id still like to...

I do have it setup that way, but id still like to define a default key for the option at least initially, to avoid the opening of the old inventory unless the user changes it back. All in all when...
Forum: Lua/XML Help 04/12/14, 08:52 AM
Replies: 15
Views: 11,286
Posted By tiomun
Still Need Default Key Bind help!!!

So I have created a really nice bag interface. and the above keybinding settings work well. However, there is a conflict between opening the default inventory, and opening my...
Forum: Lua/XML Help 04/10/14, 11:18 PM
Replies: 13
Views: 6,422
Posted By tiomun
Post Thought I'd share my slash function now that I...

Thought I'd share my slash function now that I have it working.

When the slash command is entered this checks for a trailing command. The value of the command is then converted to the arrays key...
Forum: Lua/XML Help 04/08/14, 02:57 PM
Replies: 15
Views: 11,286
Posted By tiomun
Ok I figured it out. <Bindings> <Layer...

Ok I figured it out.


<Bindings>
<Layer name="|cFF8C00Rive|r Mouse Mod"> <--Must be "General"
<Category name="General Options"><-- Must be to Addon name
<Action...
Forum: Lua/XML Help 04/08/14, 12:09 PM
Replies: 11
Views: 5,394
Posted By tiomun
Post Glad it will be helpful if your referencing the...

Glad it will be helpful

if your referencing the Raw Globals. The control elements all look to have the same nomenclature to the names, but the raw dump doesn't always list them in a perfectly...
Forum: Lua/XML Help 04/08/14, 09:51 AM
Replies: 11
Views: 5,394
Posted By tiomun
I was playing with the inventory earlier. My goal...

I was playing with the inventory earlier. My goal was to move the controls into a wraper that could be moved around. this worked well, but I have some bugs im working out. Heres some of the ZO...
Forum: Lua/XML Help 04/08/14, 06:48 AM
Replies: 15
Views: 11,286
Posted By tiomun
So having some issues with...

So having some issues with this.

bindings.xml

<Bindings>
<Layer name="|cFF8C00Rive|r Mouse Mod">
<Category name="General Options">
<Action...
Forum: Lua/XML Help 04/07/14, 05:41 PM
Replies: 15
Views: 11,286
Posted By tiomun
Excellent thank you :)

Excellent thank you :)
Forum: Lua/XML Help 04/07/14, 02:05 PM
Replies: 15
Views: 11,286
Posted By tiomun
Key Binding?

So I have a really nice control I created id like to add key binding options to the Controls > Keybindings interface, and also have them preset with defaults. Obviously from a saved variable, but the...
Forum: Lua/XML Help 04/05/14, 03:37 PM
Replies: 13
Views: 6,422
Posted By tiomun
@Seerah Don't worry. I wouldn't publish anything...

@Seerah Don't worry. I wouldn't publish anything like that. its just experimentation and learning for the moment.


@Xrystal Thank you I am getting into the more elaborate chat commands as I work...
Forum: Lua/XML Help 04/04/14, 11:27 PM
Replies: 13
Views: 6,422
Posted By tiomun
Cr4x good eye thanks :) So I looked over the...

Cr4x good eye thanks :)

So I looked over the gatherer addonon but that didn't help much with the slash command issue. The problem was still with my functions, and the variables being passes between...
Forum: Lua/XML Help 04/04/14, 07:05 AM
Replies: 13
Views: 6,422
Posted By tiomun
That was a big help I do not have any errors...

That was a big help I do not have any errors showing up any more, and I think I have a bit of a grasp on the functions now... maybe... let me know if any of my commenting or anything looks...
Forum: Lua/XML Help 04/03/14, 09:33 PM
Replies: 13
Views: 6,422
Posted By tiomun
I was able to make some progress on this just...

I was able to make some progress on this just with trial and error.

Basically I Changed the function names to MMO_xxx() Insread of MMO.xxx(),
added local infront of each function,
and Removed the...
Forum: Lua/XML Help 04/03/14, 08:32 PM
Replies: 13
Views: 6,422
Posted By tiomun
From my point of view its fairly vague. Unless...

From my point of view its fairly vague. Unless theirs a better way of loging errors besides what comes up in the UI?

Checking type on argument callback failed in...
Forum: Lua/XML Help 04/03/14, 06:12 PM
Replies: 13
Views: 6,422
Posted By tiomun
SavedVars and functions

Still very new to lua so its probably all me lol

I am having some issues dealing with ZO_SavedVars. for example, I constantly receive a stack traceback error on the line for event manager. I believe...
Forum: AddOn Search/Requests 04/03/14, 03:24 PM
Replies: 21
Views: 13,637
Posted By tiomun
I dont dislike this aspect of the game, but the...

I dont dislike this aspect of the game, but the menus are very awkward and hazardous to use out in the world. I think allowing quick slot attacks as well as items would allow for the decision and...
Forum: AddOn Search/Requests 04/02/14, 12:52 AM
Replies: 21
Views: 13,637
Posted By tiomun
I personally feel that the game has been designed...

I personally feel that the game has been designed (or redesigned at some point) to try and hit at the button masher / console market as much as possible. Basically the amount of controls are designed...
Forum: Chit-Chat 03/03/14, 10:58 PM
Replies: 137
Views: 70,501
Posted By tiomun
Smile Hello all. I'm a long time programmer, hobbyist...

Hello all. I'm a long time programmer, hobbyist turned pro, ie I get paid to do it now lol. Mostly web based stuff but also software and apps when the need arises.

I have played MMO's since they...
Forum: Graphics Help 03/02/14, 08:40 AM
Replies: 0
Views: 5,038
Posted By tiomun
Accessing the map

Edit: I had a few ideas on how to create a mini map instead of my initial posts method. unfortunately it will have to wait until the next beta session I,m running out of time to work on it.
Showing results 1 to 25 of 25