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Search: Posts Made By: Aiiane
Forum: Tutorials & Other Helpful Info 05/30/14, 04:41 PM
Replies: 8
Views: 12,332
Posted By Aiiane
Right, but it's a bad example of table.remove,...

Right, but it's a bad example of table.remove, because that's not a situation you should be using table.remove in.
Forum: Tutorials & Other Helpful Info 05/30/14, 04:19 PM
Replies: 8
Views: 12,332
Posted By Aiiane
This is rather inefficient. If you just want to...

This is rather inefficient. If you just want to get the values at certain indices, just index them! There's no reason to remove values from the table.


local dottable = {...}
local element4,...
Forum: Tutorials & Other Helpful Info 05/26/14, 08:03 PM
Replies: 7
Views: 9,695
Posted By Aiiane
Better would be a small reproduceable test case.

Better would be a small reproduceable test case.
Forum: AddOn Help/Support 05/22/14, 08:17 PM
Replies: 17
Views: 32,563
Posted By Aiiane
Here's the function in question: local function...

Here's the function in question:


local function OnActiveWeaponPairChanged(event, activeWeaponPair)
if(not ComparativeTooltip1:IsHidden() or not ComparativeTooltip2:IsHidden()) then
...
Forum: AddOn Search/Requests 05/22/14, 08:02 PM
Replies: 4
Views: 4,477
Posted By Aiiane
The shader mod is probably your best bet - the...

The shader mod is probably your best bet - the ESO API doesn't have the ability to tell where damage is coming from, so it can't determine whether something is an aoe effect or just regular targeted...
Forum: Tutorials & Other Helpful Info 05/22/14, 02:10 PM
Replies: 11
Views: 10,447
Posted By Aiiane
Yep, pretty much. Any time there's a mismatch -...

Yep, pretty much. Any time there's a mismatch - since APIs can be both added and removed.
Forum: Tutorials & Other Helpful Info 05/22/14, 01:47 PM
Replies: 11
Views: 10,447
Posted By Aiiane
It'll just mean EU players will have to tick the...

It'll just mean EU players will have to tick the 'load out of date addons' box until tomorrow.
Forum: Tutorials & Other Helpful Info 05/13/14, 11:24 PM
Replies: 1
Views: 5,569
Posted By Aiiane
Something that might be of use to you is the...

Something that might be of use to you is the zo_insecurePairs function. :)
Forum: AddOn Help/Support 05/12/14, 10:42 PM
Replies: 15
Views: 11,592
Posted By Aiiane
Ah, the fact that you're trying to work with...

Ah, the fact that you're trying to work with saved variables is a crucial bit of information that you hadn't previously mentioned.

If you're trying to completely clear out SVs, then you'll want to...
Forum: General Authoring Discussion 05/12/14, 12:31 PM
Replies: 56
Views: 46,788
Posted By Aiiane
In addition, due to the way it is implemented, if...

In addition, due to the way it is implemented, if the callback supplied to zo_callLater contains an error which causes it to not successfully finish running (e.g. a restricted function call, a nil...
Forum: General Authoring Discussion 05/12/14, 12:11 PM
Replies: 56
Views: 46,788
Posted By Aiiane
FWIW, zo_callLater is just a wrapper around an...

FWIW, zo_callLater is just a wrapper around an OnUpdate check. The zo_callLater function is implemented in Lua as part of the base game's Lua UI modules.

Specifically, zo_callLater is a wrapper...
Forum: AddOn Search/Requests 05/07/14, 09:16 PM
Replies: 6
Views: 9,923
Posted By Aiiane
Side note, if you're an enchanter you might also...

Side note, if you're an enchanter you might also appreciate RapidChant (http://www.esoui.com/downloads/info289-RapidChant.html).
Forum: Tutorials & Other Helpful Info 05/06/14, 02:49 PM
Replies: 3
Views: 6,180
Posted By Aiiane
Why would that be a best practice? It's ok to...

Why would that be a best practice? It's ok to have a UI error pop up if the client doesn't know what to do with something... what else would it do?
Forum: Tutorials & Other Helpful Info 05/05/14, 03:16 PM
Replies: 3
Views: 6,180
Posted By Aiiane
[GUIDE] How to create custom links

I've created a guide for working with custom links. You can find it on the ESOUI wiki:

http://wiki.esoui.com/How_to_create_custom_links
Forum: AddOn Search/Requests 04/18/14, 12:37 AM
Replies: 7
Views: 4,094
Posted By Aiiane
The enchanting interface will display the tooltip...

The enchanting interface will display the tooltip of what you're making before you make it, once you've translated all 3 of the runes involved.
Forum: AddOn Search/Requests 04/11/14, 07:05 PM
Replies: 2
Views: 2,936
Posted By Aiiane
#2 is not possible with the current API.

#2 is not possible with the current API.
Forum: General Authoring Discussion 04/11/14, 05:54 PM
Replies: 2
Views: 3,357
Posted By Aiiane
Nope. That icon is a world-rendered object, not a...

Nope. That icon is a world-rendered object, not a UI-rendered object, and thus can't be modified by the addon API.
Forum: AddOn Search/Requests 04/11/14, 03:53 PM
Replies: 19
Views: 18,902
Posted By Aiiane
*shrug* up to you how you want to spend your...

*shrug* up to you how you want to spend your time.

That said, it's unlikely that any bug which allows a single weapon to be used for both slots would remain unpatched for long, so in the long run...
Forum: AddOn Search/Requests 04/11/14, 03:32 PM
Replies: 19
Views: 18,902
Posted By Aiiane
You could post what way you think would work, and...

You could post what way you think would work, and see if others can point out flaws in your plans before you dedicate a lot of time to it. :)
Showing results 1 to 19 of 19