Forum: Wish List
04/19/24, 03:58 PM
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Replies: 12
Views: 8,974
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Forum: Bug Reports
04/18/24, 04:03 PM
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Replies: 3
Views: 866
Yes I also get cases where the death recap says...
Yes I also get cases where the death recap says one player killed an opponent but the PvP kill feed says another player did. And yes, I have been in a group where two players get told by the Combat...
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Forum: Bug Reports
04/18/24, 03:48 PM
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Replies: 3
Views: 804
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Forum: Bug Reports
04/17/24, 06:06 PM
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Replies: 3
Views: 804
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Forum: Bug Reports
04/17/24, 05:38 PM
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Replies: 3
Views: 866
Combat Events vs. PvP Kill Feed
Why is it that sometimes (albeit rarely) that the Combat events and PvP Kill Feed don't match?
The Combat Events ACTION_RESULT_KILLING_BLOW will tell me one thing but the PvP Kill Feed says...
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Forum: Minion
04/05/24, 04:44 PM
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Replies: 12
Views: 5,355
A tutorial for how to use XCode to sign the...
A tutorial for how to use XCode to sign the Minion excutable app using jpackage on a Mac can be found here: https://codetinkering.com/how-to-use-jpackage-tool-cli-for-macos-apps/
Hopefully the folks...
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Forum: Minion
04/05/24, 11:31 AM
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Replies: 12
Views: 5,355
Yes I have verified that the JAR file is not...
Yes I have verified that the JAR file is not signed so MacOS won't let it run without manually telling MacOS to run.
This means to run Minion on a Mac until someone fixes it, you will need to:
1)...
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Forum: Minion
04/05/24, 11:23 AM
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Replies: 12
Views: 5,355
My guess is that the Minion app for Mac is not...
My guess is that the Minion app for Mac is not properly code signed and therefore MacOS won't let it run. This is something that only the devs of Minion can fix, specifically whomever makes the MacOS...
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Forum: Minion
03/31/24, 01:50 AM
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Replies: 12
Views: 5,355
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Forum: Tutorials & Other Helpful Info
08/23/23, 12:58 PM
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Replies: 52
Views: 13,898
Suppressing redundant PvP Kill Feed events
Dan, in looking at your code in chat handlers, is your fall off time 10 seconds there?
So if a killer kills the same victim twice within 10 seconds that only one death notice is posted?
I'm asking...
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Forum: Lua/XML Help
08/22/23, 01:16 AM
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Replies: 3
Views: 2,130
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Forum: Lua/XML Help
08/21/23, 10:09 PM
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Replies: 3
Views: 2,130
Is EVENT_PVP_KILL_FEED_DEATH being called twice
EVENT_PVP_KILL_FEED_DEATH looks like it is being called twice in a row for the same kill/death if another player in the area is close to the killer and victim.
To test, simply create an addon that...
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Forum: General Authoring Discussion
07/04/23, 02:32 PM
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Replies: 10
Views: 3,190
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Forum: General Authoring Discussion
07/02/23, 03:41 PM
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Replies: 10
Views: 3,190
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Forum: General Authoring Discussion
07/01/23, 01:28 PM
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Replies: 10
Views: 3,190
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Forum: General Authoring Discussion
06/30/23, 01:55 PM
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Replies: 10
Views: 3,190
I tried:
local mapID =...
I tried:
local mapID = GetCurrentMapId()
local tileFilename = ""
for tileIndex = 1, 5 do
tileFilename = GetMapTileTextureForMapId(mapID, tileIndex) or "NONE"
d(string.format("tileIndex: %d,...
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Forum: General Authoring Discussion
06/30/23, 11:29 AM
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Replies: 10
Views: 3,190
That's exactly what I tried in my code and it...
That's exactly what I tried in my code and it doesn't seem to return the right information. It says I'm in Imperial Sewers and in Harena Hypogeum even when I'm inside the Ebonheart Pact Base rather...
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Forum: General Authoring Discussion
06/30/23, 03:35 AM
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Replies: 10
Views: 3,190
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Forum: General Authoring Discussion
05/19/23, 04:25 PM
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Replies: 3
Views: 2,503
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Forum: General Authoring Discussion
05/19/23, 11:33 AM
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Replies: 3
Views: 2,503
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Forum: General Authoring Discussion
03/14/23, 03:17 PM
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Replies: 5
Views: 3,612
Huh...yeah...
Huh...yeah...it is a library function from an addon, who knew?
Lemme muck with it.
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Forum: General Authoring Discussion
03/14/23, 12:19 AM
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Replies: 5
Views: 3,612
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Forum: General Authoring Discussion
01/13/23, 02:52 PM
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Replies: 3
Views: 1,988
Thanks! Yeah that's the conclusion I came to...
Thanks! Yeah that's the conclusion I came to myself, but I thought I'd check.
I already put character names in a temp list which get converted to display names when you put the reticle over a toon....
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Forum: General Authoring Discussion
01/12/23, 09:03 PM
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Replies: 3
Views: 1,988
displayName from characterName?
Is there an API for me to take a characterName (raw or otherwise) that is passed to my function and get that character's display name from it to make a decorated display name?
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Forum: General Authoring Discussion
09/01/22, 10:28 AM
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Replies: 7
Views: 3,035
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