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Search: Posts Made By: BadVolt
Forum: General Authoring Discussion 06/30/14, 01:24 AM
Replies: 8
Views: 5,683
Posted By BadVolt
You can do it by yourself. Ie Get zone channel...

You can do it by yourself.
Ie

Get zone channel ID
GetChatChannelId("zone")

Get Dynamic chat id:

local function GetChatId()
-- search for 100 channels
Forum: Lua/XML Help 05/23/14, 01:08 PM
Replies: 2
Views: 3,317
Posted By BadVolt
Use GetUnitType("reticleover") to get info about...

Use GetUnitType("reticleover") to get info about target unit type.

Unit...
Forum: Lua/XML Help 05/15/14, 07:46 AM
Replies: 15
Views: 15,142
Posted By BadVolt
I had similar problem some time ago. I guess, you...

I had similar problem some time ago. I guess, you are initializing your addon from XML?
Forum: General Authoring Discussion 05/10/14, 02:30 PM
Replies: 7
Views: 7,001
Posted By BadVolt
Thanks Fathis Ules for support! ShowMenu() done...

Thanks Fathis Ules for support!
ShowMenu() done all magic I want to :)

And removed hacky-code with "callLater" function.
Forum: General Authoring Discussion 05/10/14, 07:57 AM
Replies: 7
Views: 7,001
Posted By BadVolt
I have some movements with my question. 1st....

I have some movements with my question.

1st. Register an event to initialize hooking link clicks

EVENT_MANAGER:RegisterForEvent("IRememberYou", EVENT_PLAYER_ACTIVATED, HookChatLink)


2nd. Hooking...
Forum: General Authoring Discussion 05/09/14, 05:22 PM
Replies: 7
Views: 7,001
Posted By BadVolt
Adding items to chat context menu

Hi, guys.
I have a question and hope you can help me.
I want to add additional item to context menu at chat (when you r-click on player name). I found ingame function to do that, but menu is...
Forum: Wish List 05/09/14, 01:55 AM
Replies: 2
Views: 4,669
Posted By BadVolt
This is my function to clear SV. function...

This is my function to clear SV.


function IRY:cls()
self.playerDatabase.data={}

ReloadUI()
end
Forum: General Authoring Discussion 05/07/14, 02:05 AM
Replies: 8
Views: 5,615
Posted By BadVolt
Addon GitHub is here...

Addon GitHub is here (https://github.com/IvanMMM/IRememberYou.git), if you are interested.
Forum: General Authoring Discussion 05/07/14, 01:35 AM
Replies: 8
Views: 5,615
Posted By BadVolt
Found it. :banana: My addon initialize was...

Found it. :banana:
My addon initialize was triggered from XML. I changed it to LUA and it works fine now.

Looks like there's a slight difference in way of initializing your addon. Lesson for me :)
Forum: General Authoring Discussion 05/07/14, 01:22 AM
Replies: 8
Views: 5,615
Posted By BadVolt
It is variable. 0.1 for me now. But thanks for...

It is variable. 0.1 for me now. But thanks for info about 'nil', nice to know.

Interesting observation: If I load these values after my addon loaded, they are loaded fine. :confused:
Forum: General Authoring Discussion 05/07/14, 01:00 AM
Replies: 8
Views: 5,615
Posted By BadVolt
Need help with loading SavedVariables

Hi guys. Have a little problem with loading my saved vars.
Looks like saved vars are always replaced with their default values, but values I save to saved variables are saved normally. Just can't...
Forum: Alpha/Beta AddOns 05/05/14, 04:16 PM
Replies: 24
Views: 33,502
Posted By BadVolt
I'm afraid it's not feature, that could be added...

I'm afraid it's not feature, that could be added to "Mobile Bank". MB purpose is reaching your bank value outside cities. Not comparing your alts equipment.
Forum: Lua/XML Help 05/05/14, 04:21 AM
Replies: 4
Views: 3,988
Posted By BadVolt
Hm. Don't know about scrolls. Never used them...

Hm. Don't know about scrolls. Never used them :)

Same as for all others.
SomeRef:SetHandler("OnKeyUp" , function(self, key, ctrl, alt, shift, command)
-- your action
end)

Events:
OnKeyDown
OnKeyUp
Forum: Lua/XML Help 05/05/14, 02:38 AM
Replies: 4
Views: 3,988
Posted By BadVolt
It is possible, but you shouldn't use too much...

It is possible, but you shouldn't use too much LUA inside XML. It's always better to create special function that will be triggered on event fired.

1. I think it should...
Forum: Alpha/Beta AddOns 05/04/14, 04:55 AM
Replies: 24
Views: 33,502
Posted By BadVolt
I tried to do such a thing, but it was awful....

I tried to do such a thing, but it was awful. Since we can't save fill inventory table (cycle) we have to replace values in exsiting one or recreate this table from some values we saved. It was...
Forum: Alpha/Beta AddOns 05/04/14, 02:51 AM
Replies: 24
Views: 33,502
Posted By BadVolt
I'm afraid it will be too huge, if merge it all...

I'm afraid it will be too huge, if merge it all to one window. Imagine 10 chars, 5 guilds, 1 bank and all that in one window.. it will be chaos.
And about IGV. I'm thinking about it.
Forum: AddOn Search/Requests 05/04/14, 02:48 AM
Replies: 3
Views: 3,322
Posted By BadVolt
Yeah! Really awesome! And not only Vicsters...

Yeah! Really awesome!
And not only Vicsters Inventory Insight, but eslo Mobile Bank (http://www.esoui.com/downloads/info251-MobileBank.html)! :D
Forum: AddOn Search/Requests 05/03/14, 06:28 PM
Replies: 1
Views: 2,259
Posted By BadVolt
I am thinking about this addob with some extended...

I am thinking about this addob with some extended functionality.
I want to make rate system for players. Stars from 1 to 5, autoinform if rated player is in your party or nearby and etc.
Forum: Alpha/Beta AddOns 05/03/14, 04:39 AM
Replies: 24
Views: 33,502
Posted By BadVolt
Unfortunately, IGV and MB are using different...

Unfortunately, IGV and MB are using different windows. It means IGV addon can't display data from MB. But if there will be enought people that want this feature, I will add an option to display MB...
Forum: AddOn Search/Requests 04/29/14, 06:34 AM
Replies: 4
Views: 2,836
Posted By BadVolt
How about bottom guild switcher/deposit gold? It...

How about bottom guild switcher/deposit gold? It will surely inform you about guild bank/your own bank.
Forum: Lua/XML Help 04/26/14, 03:43 PM
Replies: 7
Views: 5,136
Posted By BadVolt
So do I. But I don't think there's much...

So do I. But I don't think there's much difference between it in that case.
Forum: Lua/XML Help 04/26/14, 11:27 AM
Replies: 7
Views: 5,136
Posted By BadVolt
You can visit wiki to find out. Lua will...

You can visit wiki to find out.
Lua will save/load only specific tables, you must point manually which one.

As for getting x/y. You can try this:

Saving location to table:

function MouseUp(self)
...
Forum: Lua/XML Help 04/26/14, 11:17 AM
Replies: 8
Views: 6,143
Posted By BadVolt
It don't looks like a bug, more like a feature....

It don't looks like a bug, more like a feature. :)
Since SetHidden is bool, and SetAlpha is float and can get variables between 0-1. Moreover, you will surely want to hide some element with alpha...
Forum: Alpha/Beta AddOns 04/26/14, 10:54 AM
Replies: 24
Views: 33,502
Posted By BadVolt
Just to make sure. Do you mean, when you get any...

Just to make sure. Do you mean, when you get any item, information in tooltip shows this item count on other characters?
Then, I can recommend you this addon...
Forum: Lua/XML Help 04/25/14, 12:43 PM
Replies: 4
Views: 4,012
Posted By BadVolt
And how about http://wiki.esoui.com/API#Emotes

And how about
http://wiki.esoui.com/API#Emotes
Showing results 1 to 25 of 74