Originally Posted by sirinsidiator
I know you want to learn about textures, but I imagine you could also use LineControl elements to achieve this.
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I thought about that too, but it still wants a texture for the line.
Originally Posted by merlight
Texture is actually the easy part, since you don't need any. Just make a texture control template:
xml Code:
<Texture name="GridLine" color="aa000000" layer="BACKGROUND" virtual="true"> <Dimensions x="1" y="1" /> </Texture>
... and create as many as needed using ZO_ControlPool, and change width or height.
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I'll take a look at that too. As I said, I'm using this as sort of a learning exercise in texture creations and implementation, so creating a simple box wasn't something too time consuming to learn.