I don't understand what you're trying to do here...
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I'm at my function which creates the textures at this time.
The texture is created and "control" is the variable holding the texture.
Parent is the parent control of the texture.
The function creating the textures is used to create textures inside the inventories, inside craftin stations, inside the player character window, and inside the ListDialog popup ZO_ListDialog1 too.
So I'm checking if the name of the parent of the texture contains the string "ZO_ListDialog1" (because it could be ZO_ListDialog1List1Row1, ZO_ListDialog1List1Row2 or something like that.
I'll try to add the menu to the texture of ZO_PlayerInventoryInfoBarMoney, to test if it works.