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02/22/15, 08:14 AM   #53
merlight
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Join Date: Jul 2014
Posts: 671
Originally Posted by sirinsidiator View Post
Or make d() work in a way that outputs things that are sent before chat is ready
Of course, but that wouldn't be a one-liner. And, sorry for being sceptical , if EVENT_MANAGER calls handlers in the order they were registered, I'll be fine with EVENT_PLAYER_ACTIVATED.
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