Thread: ZO_Object
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07/02/15, 01:35 PM   #5
sirinsidiator
 
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I don't now the *right* way to do things in Lua, as I only learned it since I started to make ESO addons and mostly by looking at the code of the ingame UI, but I quite like the ZO_Object way. It makes things resemble the other languages that I work with every day. Switching between multiple different programming languages is a pain if everything looks and works completely different.

I could do everything without it, but it allows me to structure code like in other languages.
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