View Single Post
01/25/16, 01:34 PM   #7
SnowmanDK
 
SnowmanDK's Avatar
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 161
Originally Posted by haggen View Post
Earlier when I read the post I thought to myself "how cool would be if Chip himself commented here" and now my dream has come true. Thank you Chip, you're the best.

Originally Posted by ZOS_ChipHilseberg View Post
It's sent when a POI changes state. When you enter or exit visibility range, discover it permanently, or complete it.
Thanks for the reply Chip
I can see someone updated the wiki with that information today
I guess the returned eventCode changes depending on how it was triggered then, or?

I ask as I need to be able to detect when it's permanently discovered and when it's completed, so I'd like to be able to "ignore" other state changes.

And can I assume that EVENT_POI_DISCOVERED fires when a POI is discovered, both temporary and permanently then (and that the returned eventCode also changes here depending on how its triggered)?

Last edited by SnowmanDK : 01/25/16 at 01:41 PM.
  Reply With Quote