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02/10/17, 01:50 PM   #21
votan
 
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Join Date: Oct 2014
Posts: 578
Originally Posted by Phinix View Post
I have confirmed that to generate this error you must follow a specific sequence:

1) Reload the game with Map Coordinates and Minimap loaded (and the above setting at 100).
2) Hit your keybind to open the map. The map MUST be the FIRST scene that you activate after reloading.
3) Click the bag icon at the top bar after the map is shown to move to the inventory.
4) Drag an item.
Ok, next test:
Locate WORLD_MAP_SCENE:AddFragment(ZO_FadeSceneFragment:New(MAP_COORDINATES.control))
in Garkin's addon.
Change to:
WORLD_MAP_SCENE:AddFragment(ZO_HUDFadeSceneFragment:New(MAP_COORDINATES.control))
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