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04/18/24, 03:48 PM   #4
Toirealach
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Join Date: Sep 2020
Posts: 30
Thanks for testing it out and verifying that the heal happens first, but maybe put more intelligence into the ability?

If a player is low enough health that the DoT from this heal will kill them, why is the combat system ever picking another player as the heal target?

In PvP things can get very chaotic - with far more players in proximity than anything that would happen in PvE - so to try to guarantee that the ability is a self-heal, a player must push the view forward and basically be looking at a top down view of the ground and combat in order to maximise the chance that the heal will target themself rather than another player.

This tendency for the ability to target other players in such situations could be the reason I'm getting reports of people saying they are dying to the heal's DoT.

It'd be simple IMHO for that heal ability to add a line of code that says: If player's health < 1000 then target = player.

Just a thought.
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