The keywords, you are looking for, are "scene" and "fragment".
You create a new scene there your top level window (as part of a fragment) is shown. If you add additional built-in fragments, you get the behavior like the menus.
Or you register a new "dialog" (ZO_Dialogs_RegisterCustomDialog) and call ZO_Dialogs_ShowDialog
Last edited by votan : 10/01/19 at 07:25 AM.
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