Yes please, allow numbers in the names of the chests!
Some info for the house bank:
EVENT_OPEN_BANK gives us the bagId now, and is fired if we open the house store.
-> We can check if the house bank was opened via function "IsHouseBankBag(bagId)" -> returns bolean
EVENT_CLOSE_BANK wll fire if the house storage is closed.
Originally Posted by Rhyono
Once you've named a storage chest, I don't see a means of removing the nickname. You're also not allowed to use numbers. I'm assuming this is a remnant from pet naming schemes or something? I don't see the harm in a name like "Storage 4"
Would you consider adding these new storage units to SHARED_INVENTORY without having to open each one per reload? Or at least give us a means of force loading it if it hasn't been already.
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