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08/11/16, 06:31 AM   #14
Garkin
 
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Join Date: Mar 2014
Posts: 832
Originally Posted by Baertram View Post
Garkin just had used a list of "hard-coded" set infos and item ids which were updated once the addon loads.
So ther emust be a hard-coded itembase in the addon!
Have fun maintaining it, as written above this is an never ending story and imo nothing for an ingame addon!
In the orginal addon is hard-coded list of itemsets. I didn't want to make too much changes to the original code, so I have just added a few lines where I was looking for missing sets using the GetItemLinkSetInfo(itemLink) function.

If you are interested here is my 1.5 years old version: ItemSetGuide-1.3_modified_for_Update6.zip
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