Originally Posted by zgrssd
As I pointed out on the original Forum, I tested it and it does not appear true on the EU server/client. And I jsut checked it on the NA server and there too UCT was fully capable to synch chat colors for the NPC chat and SAY alike.
You are a bit too fast to asume mistakes on Zenimax side. First check if you aren't making themistake yourself. It is best to show us your code so we can take a look at it.
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Thanks for that GetNumChatCategories(), I didn't know that was a command.
With it, I figured out "NPC" is category 41 for some reason, so this fixes my original issue.
I'm not even sure what category 5 is. I think it doesn't exist, so it defaults to 1
Ex:
SetChatCategoryColor(1,0,0,0) - say is black
SetChatCategoryColor(5, .05, .05 , .05) - category 5 doesn't exist? So it defaults to chat?
You're right it's not a bug with the API, but it's not very user friendly designed. The categories are in order of the GUI up to a certain point, then deviate, then one hugely deviates.