Originally Posted by Ayantir
No, SavedVar file is only writed on ReloadUI & LogOut, Quit and clean kick by game
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Thats exactly what i wanted to achive, perfect! Thanks for clearing that up :-)
Originally Posted by Ayantir
Per exemple, if you write something in your AddOnExampleName.savedValues, than have a crash 30min laters, your modification won't be stored.
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Is there any possibility to store those values manually? Like an autosave-feature using the RegisterForUpdate-method?
Thanks so far!