Originally Posted by Garkin
Or we can just hook the ZO_InventorySlot_OnMouseEnter(...) and add nil check...
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This was brought up in IRC. It's a noble idea, but ultimately not something that we need to fix if indeed it is ZO's fault. I don't mind fixing their UI, but we should not be fixing their bugs.
Something has changed in the last couple of weeks to make this issue start popping up everywhere.