You can also use xml declaration as below :
Lua Code:
<Texture name="TextureName" textureFile="EsoUI/Art/Miscellaneous/horizontalDivider.dds">
<Dimensions y="4"/>
<Anchor point="TOPLEFT" offsetY="370" offsetX="120" />
<Anchor point="TOPRIGHT" offsetY="370" offsetX="-120"/>
<TextureCoords top="0" bottom="1" left="0.181640625" right="0.818359375"/>
</Texture>
It's a detailled and complex display, but you can only use
Lua Code:
<Texture name="TextureName" textureFile="EsoUI/Art/Miscellaneous/horizontalDivider.dds" />
per exemple.
I'll update the wiki with all 1.6 stuff this weekend, not in the mood to code.