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02/08/19, 10:07 AM   #2
Drummerx04
AddOn Author - Click to view addons
Join Date: Sep 2017
Posts: 54
It seems that EVENT_GROUP_MEMBER_CONNECTED_STATUS does not always fire, so the callbacks that update the group/raid frames don't update properly. I haven't noticed a real pattern to why it happens, yet.

Honestly the grouping API in general is fairly buggy. Health desyncs, 1/1 health for players, the Unit functions can't always get the class data, etc.
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