View Single Post
10/01/19, 12:17 PM   #4
chatrat12
Join Date: Sep 2019
Posts: 4
Thanks for the tips!

If you add additional built-in fragments, you get the behavior like the menus.
This can't be done from a custom fragment? Is there a particular fragment I should be looking for? I'll investigate the dialog route, but I think the scene solution is probably what I'll want.

Maybe th modal underlay at dialogs is also what you are looking for:
https://github.com/esoui/esoui/blob/...dialog.xml#L72

It creates something like a black transparent overlay below the modal and you cannot click anything except the shown dialog.
Great solution, however I'm not concerned with the player clicking on other UI elements, I'm focused on the gamepad for this particular use case. I need controller inputs to only interact with UI.
  Reply With Quote