Originally Posted by Baertram
-- DE, need fix
HdrLFGReward = "Lila Belohnung",
OptLFGRndAvl = "Lila Belohnung für Zufalls-Verlies...",
OptLFGRndAvlF = "Diese Einstellung erlaubt es das Format auszuwählen: Wann ist die lila Belohnung für den Abschluss eines Zufalls-Verlieses verfügbar",
ToolTip[30] = "Lila Belohnung ist verfügbar",
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Thanks you for help!
Originally Posted by Baertram
btw:
You could have used the ingame strings vie GetString(SI_ITEMQUALITYxxx) for the item qualities instead of the colors:
"Worn", -- SI_ITEMQUALITY0
"Normal", -- SI_ITEMQUALITY1 -- White
"Fine", -- SI_ITEMQUALITY2 --Green
"Superior", -- SI_ITEMQUALITY3 --Blue
"Epic", -- SI_ITEMQUALITY4 --Purple
"Legendary", -- SI_ITEMQUALITY5 --Gold/Yellow
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- Reward is not item and maybe the term "Epic reward" is incorrect.
- It is also possible in the sentences of the term to use different endings or declensions.