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05/10/14, 08:20 PM   #7
Mitsarugi
 
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Join Date: Apr 2014
Posts: 23
Originally Posted by Garkin
...
Ok so i've played around with the code from your 1st reply with
Lua Code:
  1. /script SCENE_MANAGER:Show("worldMap") ZO_WorldMap_SetMapByIndex(mapIndex)
  2.  
  3. GetCurrentMapIndex()
  4. --Returns: luaindex:nilable index
  5.  
  6. GetCurrentMapZoneIndex()
  7. --Returns: luaindex zoneIndex

and i got it to work but i cant do the same for dungeons (Zones) :/ any idea?
There seems to be no ZO_WorldMap_SetMapZoneByIndex()

As for the second part i'll try that tomorrow as i'm really really tired right now ^^

Last edited by Mitsarugi : 05/10/14 at 08:27 PM.
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