I will give it a try.
*edit*
I will upload my first addon in a second. It shows how to work with textures and controls.
For a first view check:
http://code.google.com/p/zork-esoui/...extureTest.lua
When saving a DDS file choose DXT5 ARGB.
Result:
The green shield texture is the default one. The purple one I made myself.
*edit 2*
Addon is available here:
http://www.esoui.com/downloads/info33-zTextureTest.html
The simplest texture integration can be done via:
lua Code:
--window manager
local wm = GetWindowManager()
local c = wm:CreateTopLevelWindow(nil)
c:SetDimensions(128,128)
c:SetAnchor(CENTER,GuiRoot,CENTER,0,0)
--texture referencing a local media folder
c.icon = wm:CreateControl(nil, c, CT_TEXTURE)
c.icon:SetTexture("zTextureTest/media/purple_shield.dds")
c.icon:SetAnchorFill(c)