Thread: Custom Music
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04/20/14, 02:19 PM   #4
BadVolt
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Join Date: Apr 2014
Posts: 74
Originally Posted by Sceles View Post
Wouldn't it be possible to have some external application read game information from API files and communicate with a media player? AFAIK APIs can already save their own files and detect zone changes, combat, and other events that could be used as triggers. I'm no coder, but that doesn't sound too hard to make.
Sure. You will just have to:
1) sniff game packets
2) decode game packet
3) learn how to manipulate packets
4) manipulate packets
5) write a programm that will communicate with both MP and "API files"
6) get banned for that

OR just run your favorite player and turn off game music.
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