Wolfhunter DLC & Update 19 / 4.1 now Live!
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08/13/18, 10:16 AM
Every day I'm shuffling
Join Date: Feb 2004
Wolfhunter DLC & Update 19 / 4.1 now Live!
Update 19/4.1 Patch Notes
API change details
Face Hircine’s legacy in Wolfhunter, The Elder Scrolls Online’s newest DLC game pack. Find out everything you need to know about this new adventure and Update 19 in our launch article.
We are thrilled to announce that the Wolfhunter DLC game pack and the Update 19 base-game patch are now both live on PC/Mac. This new DLC content and update includes:
Two ferocious new dungeons: Moon Hunter Keep and March of Sacrifices
Including powerful new gear sets and unique collectibles
A new Battlegrounds map: Istirus Outpost
An updated Respec 2.0 system
A major overhaul to the Werewolf Skill Line
A host of new PvP additions and rewards
Added mount previewing to the stable master. They will display in a similar way to previewing furniture at a vendor.
Fixed an issue where the bounty meter would appear briefly the first time you opened a UI window.
Consumables will now properly display their effects in the Announcements window.
Fixed an issue where books would not display properly at some resolutions.
Fixed an issue where you could attempt to interact with objects that are in the process of being destroyed and disappearing (mainly harvest nodes right after you harvest them).
Additional items that can be sold to a vendor will now sort to the top of the Sell tab within a Vendor.
Fixed an issue where the player-to-player radial menu could have duplicated icons in it.
Adjusted the alignment of the Equipment Bonus label to prevent text overlaps.
Fixed an issue in the German game client where Location tooltips would wrap awkwardly instead of resizing.
The Alliance War menu will no longer be displayed to characters below level 10.
When whispering a character name, pressing Enter after the name will now put you in a whisper channel with that character, similar to how typing /zone and pressing Enter puts you in the Zone channel.
Crown Store & Crown Crates
Fixed a crash that would occur when pasting a large amount of text in one of the available text fields when sending or receiving gifts.
You will now receive a notification when the countdown for unlocking Gifting has started on your account.
Fixed an issue where the Crown Crate UI could appear broken if left up during a teleport.
Fixed an issue where the mouse-over state wouldn't update appropriately in the Crown Store.
Fixed an issue where the “Purchased” label on market products was not positioned correctly.
Fixed an issue where a timer would display on the next Daily Reward tooltip even though the month would end first.
Elden Hollow II: Bogdan the Nightflame's nameplate will now appear in a more appropriate position.
Fixed an issue where the dungeon difficulty would sometimes not display on the map.
Fixed an issue where the boss health bar could interfere with compass quest pins after a boss is defeated.
Added the option to change the color of chat channels, including guild channels, for text chat.
Added the ability to immediately jump up or down a level on the map.
Fixed an issue where guild notes would not immediately update after being saved.
Fixed an issue where players with the Master Gatherer Champion passive would still get a second vibration when harvesting wood or metals
Fixed an issue where the actions list wouldn't update correctly after locking an item in the bank
Fixed an issue in the Character UI where the attributes panel could fail to display correctly.
Fixed an issue where the Keep claim dialog would not initially show the alliance of the selected guild.
Fixed an issue where toggling the Gamepad UI with the map active could result in incorrect UI elements appearing.
The Help menu now correctly shows the location of Bait in your inventory.
When attempting to mount while in combat, an alert will now display stating "You cannot mount while in combat."
Navigating to the Werewolf skill line will now display the Werewolf bar, even while not in Werewolf form, to make it easier to rearrange your Werewolf abilities.
Within the Skills menu, you can now edit both skill bars while your character is dead, or if you don’t have a weapon equipped in each bar.
Fixed an issue where group members would display on an instance map while in their own version of the instance (mostly noticed in Houses).
Added an error message when trying to weapon swap as a Werewolf or with Overload active.
Fixed an issue where guild member locations would not update when actively looking at the guild roster.
Help & Tooltips
A tooltip will now display for currencies when looting them.
Fixed an issue where tooltips for improving equipped items mistakenly showed the average of your current character's stats instead of the stats of that item.
Tooltips for containers that contain item sets will now show stats that correspond to the item's level, rather than always showing level 1 stats.
Fixed an issue where incorrect requirements for entering Imperial City would display on the map tooltip.
Race names on Collectible tooltips will now display in a consistent order.
Added a new "Events" section in the Help and Tutorials menu to provide information on various holidays and celebrations.
Fixed an issue in houses where you'd incorrectly receive the "Your permissions for this house have changed" alert when other players entered the house.
Fixed an issue where, if you spun a mount or non-combat pet in preview while placing it in a house, you would be unable to see other non-combat pets or mounts.
Fixed an issue where, if you were in werewolf form, you could get an “End Preview” button when selecting furnishings in the Housing Editor, even when not eligible to preview furnishings.
After completing a quest, the quest tracker will now try to track another quest in the same Quest Journal category as the previous quest.
Fixed an issue where quest rewards with large quantities would display awkwardly at certain resolutions.
Associated quest pins will now appear properly on the exit of Dyzera's Realm.
A Hostile Situation: The Merchant Chest will now properly display a quest marker above it when you are required to loot the disguise from it.
Objections and Obstacles: Eoki will no longer keep a quest bestowal pin over his head after you accept this quest.
Rise of the Dead: King Fahara'jad will no longer be missing a pin over his head when on the step to talk to him, though it will only appear after the Ash'abah completes her proclamation (which is when he becomes interactable).
Last edited by Dolby : 10/12/18 at
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